Heliokopis, neutral male gnomish Wizard --.--------- |..........| |....@f..... -....:| |..........| |.:........| ------------ [Heliokopi the Evoker] St11 Dx10 Co7 In22 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 39 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 171 Monsters only dropped their musable items with 92% chance Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35745 Monster spawn increase reached its maximum at turn 61861 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 124742 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: reloading turret (freq bonus 18) The monster species that spawned more often: lethe warp patch (freq bonus 10) The monster species that spawned more often: Yumi Saotome (freq bonus 12) The monster species that spawned more often: intelligent monkey (freq bonus 6) The monster species that spawned more often: barrow wight (freq bonus 7) The monster species that spawned more often: daat sephirah (freq bonus 6) The monster species that spawned more often: city spirit (freq bonus 12) The monster species that spawned more often: phaser fungus (freq bonus 5) The monster species that spawned more often: ferret kit (freq bonus 7) The monster species that spawned more often: blink force fungus (freq bonus 7) The monster species that spawned more often: soul killer shaman (freq bonus 14) The monster species that spawned more often: mortai (freq bonus 6) The monster species that spawned more often: sadistic lady (freq bonus 6) The monster species that spawned more often: cloned New Vegas NPC (freq bonus 16) The monster species that spawned more often: mind force patch (freq bonus 5) The monster species that spawned more often: undead druid (freq bonus 6) The monster species that spawned more often: expert trove (freq bonus 11) The monster species that spawned more often: blade urchin (freq bonus 6) The monster species that spawned more often: robot (freq bonus 14) The monster species that spawned more often: greater fire elemental (freq bonus 5) The monster species that never randomly spawned: giant brown locust The monster species that never randomly spawned: adventurer force fungus The monster species that never randomly spawned: purple unicorn The monster species that never randomly spawned: dwarf ruler The monster species that never randomly spawned: drider The monster species that never randomly spawned: blue snake The monster species that never randomly spawned: blazing fern The monster species that never randomly spawned: minor rat-man The monster species that never randomly spawned: small permamimic The monster species that never randomly spawned: blubbering icky thing The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 34) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 46) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 16) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 17) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 118) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 60) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 9) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 3) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 19) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 9) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 6) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 79) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 79) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 4) Next attribute increase check would have come at turn 167 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (148) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...