Heliokopis, neutral male gnomish Wizard ------------- |...@.......| |...f.......| +...........| |...........| -----.------- [Heliokopi the Evoker] St6 Dx12 Co13 In17 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 22 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 74% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40355 Monster spawn increase reached its maximum at turn 59078 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 672576 The monster class that cannot be genocided was trove The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: bad lance carrier (freq bonus 16) The monster species that spawned more often: Sir Lorimer (freq bonus 5) The monster species that spawned more often: adult wyvern (freq bonus 4) The monster species that spawned more often: very old mercurial dragon (freq bonus 10) The monster species that spawned more often: hostile tank (freq bonus 3) The monster species that spawned more often: strungler vine (freq bonus 10) The monster species that spawned more often: wood wife (freq bonus 3) The monster species that spawned more often: mutated undead cockatrice (freq bonus 8) The monster species that spawned more often: divine summoner (freq bonus 3) The monster species that spawned more often: terror fish (freq bonus 3) The monster species that spawned more often: agate fungus (freq bonus 10) The monster species that spawned more often: Napa, the Sayajin Elite (freq bonus 5) The monster species that spawned more often: Hisame Shizumaru (freq bonus 5) The monster species that spawned more often: brown patch (freq bonus 8) The monster species that spawned more often: totally bad fungus (freq bonus 7) The monster species that spawned more often: spike spore (freq bonus 8) The monster species that spawned more often: bright white force patch (freq bonus 7) The monster species that spawned more often: gremlin leader (freq bonus 6) The monster species that spawned more often: water wight (freq bonus 4) The monster species that spawned more often: dwarf on crack (freq bonus 3) The monster species that never randomly spawned: ancient white world champion The monster species that never randomly spawned: Sith, the Cat The monster species that never randomly spawned: teal mushroom The monster species that never randomly spawned: cock The monster species that never randomly spawned: plasma warp fungus The monster species that never randomly spawned: color out of space The monster species that never randomly spawned: petty boobed mimic The monster species that never randomly spawned: acid worm The monster species that never randomly spawned: ancient white dragon The monster species that never randomly spawned: furious mold The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 18) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 16) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 46) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 14) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 11) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 6) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 8) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 8) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 5) Next attribute increase check would have come at turn 2086 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (425) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...