Heliokopis, neutral male gnomish Wizard --.-.----- |......$.| |........| |...f@...+ ---------- [Heliokopi the Evoker] St11 Dx14 Co12 In15 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Wand drop chance was reduced to 95% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 93% Monster death drops spawned with only 75% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39700 Monster spawn increase reached its maximum at turn 98780 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 400244 The monster class that cannot be genocided was kobold The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: cheerful leprechaun (freq bonus 4) The monster species that spawned more often: borloth (freq bonus 6) The monster species that spawned more often: breaker smasher (freq bonus 4) The monster species that spawned more often: dwarven messenger (freq bonus 3) The monster species that spawned more often: multi-hued growth (freq bonus 8) The monster species that spawned more often: pustulent stalk (freq bonus 8) The monster species that spawned more often: undead warrior (freq bonus 16) The monster species that spawned more often: merman (freq bonus 8) The monster species that spawned more often: young spirit (freq bonus 8) The monster species that spawned more often: icky face (freq bonus 8) The monster species that spawned more often: volareon (freq bonus 7) The monster species that spawned more often: animated roller blade (freq bonus 4) The monster species that spawned more often: galltrit (freq bonus 7) The monster species that spawned more often: clear mewlip (freq bonus 6) The monster species that spawned more often: DQ slime (freq bonus 6) The monster species that spawned more often: petty killer tomato (freq bonus 10) The monster species that spawned more often: counselor (freq bonus 54) The monster species that spawned more often: white warp fungus (freq bonus 6) The monster species that spawned more often: corpulent gal (freq bonus 6) The monster species that spawned more often: unexpected nymph (freq bonus 4) The monster species that never randomly spawned: storm rider The monster species that never randomly spawned: level 55 enemy The monster species that never randomly spawned: shortcross girl The monster species that never randomly spawned: Larry The monster species that never randomly spawned: Ella The monster species that never randomly spawned: jelly The monster species that never randomly spawned: nondescript mushroom The monster species that never randomly spawned: yellow ape The monster species that never randomly spawned: tower master The monster species that never randomly spawned: lavender fungus The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 20) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 29) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 4) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 13) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 11) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 8) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 9) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 7) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 2) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 8) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 2) Next attribute increase check would have come at turn 185 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (348) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...