Heliokopis, neutral male gnomish Wizard ------------ |..........+ |.........@| +...`....f.| |.......... ------------ [Heliokopi the Evoker] St9 Dx14 Co11 In11 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 291 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 76% chance Ring drop chance was reduced to 78% Wand drop chance was reduced to 69% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49478 Monster spawn increase reached its maximum at turn 93858 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 737334 The monster class that cannot be genocided was zombie The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: water force patch (freq bonus 20) The monster species that spawned more often: southside hood (freq bonus 6) The monster species that spawned more often: gelatinous cube (freq bonus 6) The monster species that spawned more often: Yennoghu (freq bonus 8) The monster species that spawned more often: ankheg (freq bonus 24) The monster species that spawned more often: Rita's sweet stiletto (freq bonus 3) The monster species that spawned more often: modem 3 (freq bonus 4) The monster species that spawned more often: Hanh's sexy pump (freq bonus 3) The monster species that spawned more often: ember thrall (freq bonus 6) The monster species that spawned more often: ogre master thief (freq bonus 3) The monster species that spawned more often: ego ice troll (freq bonus 3) The monster species that spawned more often: Minion of Quetzalcoatl (freq bonus 3) The monster species that spawned more often: ki-rin (freq bonus 3) The monster species that spawned more often: Karin's flat sandal (freq bonus 6) The monster species that spawned more often: Victoria's fleecy combat boot (freq bonus 5) The monster species that spawned more often: stone spore (freq bonus 2) The monster species that spawned more often: orc (freq bonus 4) The monster species that spawned more often: shimmering stalk (freq bonus 10) The monster species that spawned more often: Natalje (freq bonus 16) The monster species that spawned more often: dream warp fungus (freq bonus 4) The monster species that never randomly spawned: dwarf on crack The monster species that never randomly spawned: cerulean warp patch The monster species that never randomly spawned: water blaster The monster species that never randomly spawned: shadow gazer The monster species that never randomly spawned: wainrider The monster species that never randomly spawned: dream monster The monster species that never randomly spawned: flying clear jelly The monster species that never randomly spawned: cabbalist The monster species that never randomly spawned: marid elemental The monster species that never randomly spawned: ultramarine patch The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 29) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 7) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 13) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 17) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 21) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 4) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 6) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 82) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 15) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 68) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 74) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 2) Next attribute increase check would have come at turn 485 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (294) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...