Heliokopis, neutral male gnomish Wizard ------ |....| |....| |...f. |..$@| ------ [Heliokopi the Evoker] St11 Dx14 Co8 In15 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $3 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 75% Ring drop chance was reduced to 75% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 91% Concealing monsters were spawned underneath items 88% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47417 Monster spawn increase reached its maximum at turn 71028 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2108247 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: light (freq bonus 3) The monster species that spawned more often: valkyrie (freq bonus 10) The monster species that spawned more often: snake archer (freq bonus 5) The monster species that spawned more often: storm demon (freq bonus 8) The monster species that spawned more often: elven centaur (freq bonus 5) The monster species that spawned more often: little giant (freq bonus 6) The monster species that spawned more often: bright violet force fungus (freq bonus 5) The monster species that spawned more often: statue golem (freq bonus 22) The monster species that spawned more often: baby leviathan (freq bonus 7) The monster species that spawned more often: azure warp fungus (freq bonus 24) The monster species that spawned more often: amorphous fungus (freq bonus 7) The monster species that spawned more often: snow rabbit (freq bonus 4) The monster species that spawned more often: void monster (freq bonus 7) The monster species that spawned more often: bear clan mage (freq bonus 5) The monster species that spawned more often: Shami-Amourae (freq bonus 16) The monster species that spawned more often: Deedlit, the Elf (freq bonus 6) The monster species that spawned more often: land roamer (freq bonus 7) The monster species that spawned more often: flying stalker piranha (freq bonus 8) The monster species that spawned more often: undead undertaker (freq bonus 14) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 8) The monster species that spawned more often: phasing acid blob (freq bonus 14) The monster species that never randomly spawned: ogre shadow thief The monster species that never randomly spawned: sheep skinned wolf The monster species that never randomly spawned: brown starlit sky The monster species that never randomly spawned: sky elf The monster species that never randomly spawned: hidden barrow wight The monster species that never randomly spawned: young adult water dragon The monster species that never randomly spawned: pitiful-looking beggar The monster species that never randomly spawned: cloak mimic The monster species that never randomly spawned: storm rider The monster species that never randomly spawned: possessed guard The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 33) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 17) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 13) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 17) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: web (freq bonus 2) Next attribute increase check would have come at turn 129 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (299) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...