Heliokopis, neutral male gnomish Wizard ----- |...| |...| |.$.| |...+ |...| |...| |...| |.f.| |.@.| |...| ----- [Heliokopi the Evoker] St10 Dx11 Co12 In13 Wi8 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 199 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 88% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16735 Monster spawn increase reached its maximum at turn 46562 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 283738 The monster class that cannot be genocided was vampire The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: brown mushroom patch (freq bonus 2) The monster species that spawned more often: silly nymph (freq bonus 9) The monster species that spawned more often: absent patch (freq bonus 8) The monster species that spawned more often: undead death eater (freq bonus 4) The monster species that spawned more often: duck warrior (freq bonus 2) The monster species that spawned more often: nature's wrath (freq bonus 3) The monster species that spawned more often: threshold fungus (freq bonus 3) The monster species that spawned more often: void mushroom (freq bonus 4) The monster species that spawned more often: old rainbow dragon (freq bonus 10) The monster species that spawned more often: master lichen (freq bonus 6) The monster species that spawned more often: ultra statue (freq bonus 2) The monster species that spawned more often: ice spirit (freq bonus 2) The monster species that spawned more often: red dragon worm (freq bonus 3) The monster species that spawned more often: giant tree ant (freq bonus 6) The monster species that spawned more often: dragonkin broodmaster (freq bonus 4) The monster species that spawned more often: triad (freq bonus 6) The monster species that spawned more often: land urchin (freq bonus 4) The monster species that spawned more often: Josefine's super-sweet velcro sneaker (freq bonus 7) The monster species that spawned more often: huge battle tank (freq bonus 3) The monster species that spawned more often: barricade (freq bonus 6) The monster species that never randomly spawned: grating chicken The monster species that never randomly spawned: undead politician The monster species that never randomly spawned: dung beetle The monster species that never randomly spawned: Tulzscha, the Green Flame The monster species that never randomly spawned: evasive brown bear The monster species that never randomly spawned: red dragon bat The monster species that never randomly spawned: graduate The monster species that never randomly spawned: green puyo The monster species that never randomly spawned: cave orc The monster species that never randomly spawned: awgwa The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 14) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 13) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 22) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 6) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 6) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 7) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 10) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 10) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 5) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 7) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 99) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this trap was always invisible: glyph of summoning The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 10) Next attribute increase check would have come at turn 603 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...