Heliokopis, neutral male gnomish Wizard ----- |@f.| ...[| |.%d| +..d| |...| +$%.| ----- [Heliokopi the Evoker] St6 Dx17 Co12 In18 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 1236 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 90% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22497 Monster spawn increase reached its maximum at turn 70287 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 684720 The monster class that cannot be genocided was golem The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: hidden mold (freq bonus 6) The monster species that spawned more often: Miss Youngdragon (freq bonus 12) The monster species that spawned more often: gelugon (freq bonus 4) The monster species that spawned more often: cult leader (freq bonus 6) The monster species that spawned more often: goblin thief (freq bonus 4) The monster species that spawned more often: Left Ass (freq bonus 5) The monster species that spawned more often: phantom ghost (freq bonus 6) The monster species that spawned more often: superthief (freq bonus 6) The monster species that spawned more often: fantastic xan (freq bonus 2) The monster species that spawned more often: ancient green dragon (freq bonus 3) The monster species that spawned more often: burly woman (freq bonus 5) The monster species that spawned more often: butterfly (freq bonus 20) The monster species that spawned more often: mind patch (freq bonus 6) The monster species that spawned more often: winged-demon (freq bonus 2) The monster species that spawned more often: rainbow mold (freq bonus 7) The monster species that spawned more often: grid xorn (freq bonus 10) The monster species that spawned more often: floating spirit (freq bonus 6) The monster species that spawned more often: wailing spirit (freq bonus 5) The monster species that spawned more often: Patricia's combat boot (freq bonus 4) The monster species that spawned more often: slouch (freq bonus 28) The monster species that never randomly spawned: freemason provincial grand master The monster species that never randomly spawned: Inspector Katcher The monster species that never randomly spawned: violet bladewitch The monster species that never randomly spawned: tomb clan The monster species that never randomly spawned: house snake The monster species that never randomly spawned: baby leviathan The monster species that never randomly spawned: false patch The monster species that never randomly spawned: crunchy patch The monster species that never randomly spawned: ghastly soul The monster species that never randomly spawned: siege kobold The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 9) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 11) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 17) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 15) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 5) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 8) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 4) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 5) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 11) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 3) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 13) Next attribute increase check would have come at turn 3259 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (492) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...