Heliokopis, neutral male gnomish Wizard ---.-- |FF..| |....| |..@.| |..f.+ ------ [Heliokopi the Evoker] St12 Dx18 Co15 In20 Wi11 Ch7 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 374 Tool identification only worked 5 times out of 15 Scroll drop chance was reduced to 99% Ring drop chance was reduced to 80% Amulet drop chance was reduced to 38% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 63% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38150 Monster spawn increase reached its maximum at turn 57605 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 750477 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: karate sister (freq bonus 3) The monster species that spawned more often: glare patch (freq bonus 3) The monster species that spawned more often: brown mold (freq bonus 6) The monster species that spawned more often: locking stable (freq bonus 6) The monster species that spawned more often: ossium animatum (freq bonus 4) The monster species that spawned more often: friendly fire (freq bonus 24) The monster species that spawned more often: umbra force patch (freq bonus 3) The monster species that spawned more often: secluded mushroom (freq bonus 12) The monster species that spawned more often: Pre-Crisis Mike Tyson (freq bonus 4) The monster species that spawned more often: black harpy (freq bonus 4) The monster species that spawned more often: cerulean force fungus (freq bonus 4) The monster species that spawned more often: chaos spider (freq bonus 4) The monster species that spawned more often: red sentai (freq bonus 3) The monster species that spawned more often: undead mushroom (freq bonus 8) The monster species that spawned more often: pwning tweaker (freq bonus 10) The monster species that spawned more often: permacloaker (freq bonus 4) The monster species that spawned more often: maelstrom (freq bonus 3) The monster species that spawned more often: city spirit (freq bonus 14) The monster species that spawned more often: time golem (freq bonus 6) The monster species that spawned more often: lava force patch (freq bonus 4) The monster species that never randomly spawned: lurker The monster species that never randomly spawned: blacksteel pudding The monster species that never randomly spawned: destroyer The monster species that never randomly spawned: ùËO[I-IΙ2¤þ‡²+íí‡Ä2J@0‰g&// (Þ[‚(Ý/ The monster species that never randomly spawned: pink spore The monster species that never randomly spawned: arbok The monster species that never randomly spawned: young adult black dragon The monster species that never randomly spawned: cerulean force patch The monster species that never randomly spawned: mithril piercer The monster species that never randomly spawned: yellow stalk The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 29) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 11) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 14) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 247) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 9) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 3) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 10) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 7) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 66) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 18) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 10) Next attribute increase check would have come at turn 360 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1242) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - light 1 divine 0% 100% c - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...