Heliokopis, neutral male gnomish Wizard ----------- |.$.......| |.........| |.....@...+ |.k....$..| - -.------- [Heliokopi the Evoker] St6 Dx9 Co8 In25 Wi10 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 254 Potion identification only worked 3 times out of 11 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 34 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 68% Wand drop chance was reduced to 88% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 75% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27813 Monster spawn increase reached its maximum at turn 52527 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 148713 The monster class that cannot be genocided was apelike creature Today, this monster class was always generated invisible: rub monster The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: hole colony (freq bonus 4) The monster species that spawned more often: blue buffalo (freq bonus 6) The monster species that spawned more often: ghost wolf (freq bonus 6) The monster species that spawned more often: wallblast dragon (freq bonus 12) The monster species that spawned more often: enbug (freq bonus 20) The monster species that spawned more often: moon-elf (freq bonus 3) The monster species that spawned more often: hiding wood nymph (freq bonus 2) The monster species that spawned more often: flying skull (freq bonus 4) The monster species that spawned more often: demon gazer (freq bonus 4) The monster species that spawned more often: sexxy robber (freq bonus 5) The monster species that spawned more often: drugged girl (freq bonus 6) The monster species that spawned more often: vice (freq bonus 12) The monster species that spawned more often: poison mage (freq bonus 4) The monster species that spawned more often: psychic growth (freq bonus 3) The monster species that spawned more often: sepia spore (freq bonus 2) The monster species that spawned more often: jamclamper (freq bonus 12) The monster species that spawned more often: merman (freq bonus 3) The monster species that spawned more often: blabbering otaku (freq bonus 3) The monster species that spawned more often: foocubus (freq bonus 5) The monster species that spawned more often: freezer permamimic (freq bonus 8) The monster species that never randomly spawned: %s-$$$-NIX The monster species that never randomly spawned: sloppy warp fungus The monster species that never randomly spawned: copper dragon bat The monster species that never randomly spawned: fifth-wall breaker The monster species that never randomly spawned: disenchanter force fungus The monster species that never randomly spawned: depraved shaman The monster species that never randomly spawned: pellet mage The monster species that never randomly spawned: lava vortex The monster species that never randomly spawned: aqua kobold The monster species that never randomly spawned: autocube The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 11) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 6) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 18) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 16) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 15) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 4) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 4) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 2) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 9) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 18) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 7) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 9) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 87) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 73) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 1) Next attribute increase check would have come at turn 362 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (570) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...