Heliokopis, neutral male gnomish Wizard ------ |.$... ---....| |......| |..@.- +..f.| ------ [Heliokopi the Evoker] St7 Dx18 Co19 In24 Wi10 Ch12 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 34% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 69% Potion drop chance was reduced to 73% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51810 Monster spawn increase reached its maximum at turn 74711 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 310222 The monster class that cannot be genocided was kobold The monster class that was spawned more often: rub monster (freq bonus 3) The monster species that spawned more often: furry jaguar (freq bonus 4) The monster species that spawned more often: radiant warp patch (freq bonus 4) The monster species that spawned more often: lilac force patch (freq bonus 8) The monster species that spawned more often: amorphous force fungus (freq bonus 14) The monster species that spawned more often: charcolt (freq bonus 10) The monster species that spawned more often: Center of All (freq bonus 12) The monster species that spawned more often: vorkolak (freq bonus 9) The monster species that spawned more often: volcano dragon (freq bonus 4) The monster species that spawned more often: scourge of the unknown god (freq bonus 8) The monster species that spawned more often: black mage (freq bonus 14) The monster species that spawned more often: platinum stalk (freq bonus 12) The monster species that spawned more often: Gudrun's combat boot (freq bonus 10) The monster species that spawned more often: leprechaun (freq bonus 5) The monster species that spawned more often: skeleton giant (freq bonus 5) The monster species that spawned more often: Elena (freq bonus 12) The monster species that spawned more often: dark permamimic (freq bonus 6) The monster species that spawned more often: jora hawk (freq bonus 13) The monster species that spawned more often: undead elph (freq bonus 10) The monster species that spawned more often: super elemental (freq bonus 5) The monster species that spawned more often: korsair (freq bonus 4) The monster species that never randomly spawned: baby amethyst dragon The monster species that never randomly spawned: Kati's striped sneaker The monster species that never randomly spawned: faerie master The monster species that never randomly spawned: blood claw The monster species that never randomly spawned: redditor The monster species that never randomly spawned: ghastly soul The monster species that never randomly spawned: young adult rainbow dragon The monster species that never randomly spawned: light green sentai The monster species that never randomly spawned: ogre sergeant The monster species that never randomly spawned: Femen warlord The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 47) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 3) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 34) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 11) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 7) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 7) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 10) Next attribute increase check would have come at turn 381 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (348) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...