Heliokopis, neutral male gnomish Wizard --------------- |.............| |.............| ........@.....| |........f....| -----|--------- [Heliokopi the Evoker] St9 Dx8 Co9 In12 Wi6 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 72% chance Wand drop chance was reduced to 91% Amulet drop chance was reduced to 86% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42350 Monster spawn increase reached its maximum at turn 80028 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 85212 The monster class that cannot be genocided was ogre The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 3) The monster species that spawned more often: Juen's sexy leather pump (freq bonus 3) The monster species that spawned more often: petty mind flayer (freq bonus 6) The monster species that spawned more often: petty numb fly (freq bonus 6) The monster species that spawned more often: humanlike dragon (freq bonus 5) The monster species that spawned more often: giga jubjub bird (freq bonus 3) The monster species that spawned more often: Axel (freq bonus 8) The monster species that spawned more often: energy force fungus (freq bonus 12) The monster species that spawned more often: charcoal mushroom (freq bonus 7) The monster species that spawned more often: vodka drinker (freq bonus 3) The monster species that spawned more often: giant driver ant (freq bonus 4) The monster species that spawned more often: sea spirit (freq bonus 14) The monster species that spawned more often: freezer mimic (freq bonus 6) The monster species that spawned more often: Mister Ancient Regime (freq bonus 4) The monster species that spawned more often: mongbat (freq bonus 5) The monster species that spawned more often: Liselotte's soft sneaker (freq bonus 3) The monster species that spawned more often: Planetar (freq bonus 4) The monster species that spawned more often: electric gel (freq bonus 9) The monster species that spawned more often: blue spore (freq bonus 4) The monster species that spawned more often: anthrazite unicorn (freq bonus 4) The monster species that never randomly spawned: banished soul The monster species that never randomly spawned: bewitched maia The monster species that never randomly spawned: The Greater Hell-Lichen The monster species that never randomly spawned: sue mushroom The monster species that never randomly spawned: flame spirit The monster species that never randomly spawned: street thug The monster species that never randomly spawned: triceratops The monster species that never randomly spawned: silver fox The monster species that never randomly spawned: Policeman Katcher The monster species that never randomly spawned: petty large pile of killer coins The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 26) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 20) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 91) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 98) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 116) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 10) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 3) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 39) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 1) Next attribute increase check would have come at turn 782 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (193) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...