Heliokopis, neutral male gnomish Wizard -------- |....*.| .......| |......| |...$f@. ----+--- [Heliokopi the Evoker] St8 Dx13 Co9 In21 Wi15 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 15 Wand identification only worked 3 times out of 30 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 34 Tool identification only worked 5 times out of 27 Scroll drop chance was reduced to 92% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14526 Monster spawn increase reached its maximum at turn 27483 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1455072 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: red putty (freq bonus 2) The monster species that spawned more often: stone stalk (freq bonus 3) The monster species that spawned more often: aquatic ant (freq bonus 14) The monster species that spawned more often: porter black unicorn (freq bonus 3) The monster species that spawned more often: giant rust monster (freq bonus 6) The monster species that spawned more often: venom lichen (freq bonus 8) The monster species that spawned more often: Axel (freq bonus 3) The monster species that spawned more often: big bug (freq bonus 8) The monster species that spawned more often: tsetse fly (freq bonus 12) The monster species that spawned more often: very old mercurial dragon (freq bonus 3) The monster species that spawned more often: werekraken (freq bonus 8) The monster species that spawned more often: Klaf (freq bonus 2) The monster species that spawned more often: arctic abyss (freq bonus 8) The monster species that spawned more often: full-plated lich (freq bonus 10) The monster species that spawned more often: gold firebird (freq bonus 5) The monster species that spawned more often: Sally's velcro sneaker (freq bonus 3) The monster species that spawned more often: mana spore (freq bonus 12) The monster species that spawned more often: undead geek (freq bonus 6) The monster species that spawned more often: vampire lord (freq bonus 6) The monster species that spawned more often: Lou's sneaker (freq bonus 6) The monster species that never randomly spawned: blue lizard The monster species that never randomly spawned: horse-deer The monster species that never randomly spawned: inertia drake The monster species that never randomly spawned: mobat The monster species that never randomly spawned: red river hog The monster species that never randomly spawned: sticky patch The monster species that never randomly spawned: taker fungus The monster species that never randomly spawned: Rough Teresa The monster species that never randomly spawned: petro vortex The monster species that never randomly spawned: big spellbook trove The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 19) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 16) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 34) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 5) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 340) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 11) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 4) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 2) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 9) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 15) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 68) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 83) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this trap was always invisible: glyph of summoning The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 7) Next attribute increase check would have come at turn 897 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (397) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...