Heliokopis, neutral female troll Courier --------------- ......d.......# |.....@..{....| ............... ----#-|--- - -- [Heliokopi the Vault Dweller] St11 Dx12 Co10 In13 Wi4 Ch5 CouTroFemNeu Dlvl:1 $0 HP10(10) Pw1(1) AC10 Exp1 T1 Latest messages Hello Heliokopis, welcome to SlashEMExtended! You are a neutral female troll Courier. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 63 Monsters only dropped their musable items with 28% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 54% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 44% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19858 Monster spawn increase reached its maximum at turn 76744 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1030362 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: shark (freq bonus 6) The monster species that spawned more often: Armed Kop Kommissioner (freq bonus 6) The monster species that spawned more often: visor (freq bonus 4) The monster species that spawned more often: green jelly (freq bonus 3) The monster species that spawned more often: rapidfire gloam (freq bonus 12) The monster species that spawned more often: tasmanian zombie (freq bonus 18) The monster species that spawned more often: hydra centaur (freq bonus 3) The monster species that spawned more often: kung-fu guy (freq bonus 4) The monster species that spawned more often: evasive cuntgun trooper (freq bonus 14) The monster species that spawned more often: Sith, the Cat (freq bonus 6) The monster species that spawned more often: giant tool trove (freq bonus 12) The monster species that spawned more often: joy spike mage (freq bonus 6) The monster species that spawned more often: mummified king (freq bonus 6) The monster species that spawned more often: time colony (freq bonus 3) The monster species that spawned more often: eloi (freq bonus 3) The monster species that spawned more often: spike warp fungus (freq bonus 4) The monster species that spawned more often: real multi-hued hound (freq bonus 2) The monster species that spawned more often: nature's wrath (freq bonus 7) The monster species that spawned more often: old rainbow dragon (freq bonus 3) The monster species that spawned more often: geology ghost (freq bonus 4) The monster species that never randomly spawned: manic-depressive turret The monster species that never randomly spawned: big gray unicorn The monster species that never randomly spawned: greater dimmer The monster species that never randomly spawned: stone statue The monster species that never randomly spawned: special mushroom The monster species that never randomly spawned: gelatinous glob The monster species that never randomly spawned: slinger The monster species that never randomly spawned: dark gray force fungus The monster species that never randomly spawned: cerulean force patch The monster species that never randomly spawned: snore spore The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 4) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 16) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 2) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 37) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 7) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 7) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 5) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 56) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 9) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 32) Next attribute increase check would have come at turn 825 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were immune to sickness You hungered rapidly You had infravision You had 1500 points of nutrition remaining You aggravated monsters You caused conflict You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was Mr. House You could not have safely prayed (189) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Courier...