Heliokopis, neutral male gnomish Wizard ------ +.r@f| |..... |...#| |... ----- [Heliokopi the Evoker] St12 Dx9 Co9 In17 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 96% Wand drop chance was reduced to 84% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 71% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14146 Monster spawn increase reached its maximum at turn 22315 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 11736832 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: black lancer (freq bonus 6) The monster species that spawned more often: infected fly (freq bonus 14) The monster species that spawned more often: Detective Kaptain (freq bonus 5) The monster species that spawned more often: bird lady (freq bonus 14) The monster species that spawned more often: hidden growth (freq bonus 18) The monster species that spawned more often: ;ΣVJ+Uڦ=[ (freq bonus 16) The monster species that spawned more often: werelich (freq bonus 9) The monster species that spawned more often: prayer book mimic (freq bonus 32) The monster species that spawned more often: bloodgill (freq bonus 28) The monster species that spawned more often: flying rust monster (freq bonus 6) The monster species that spawned more often: cheating black light (freq bonus 5) The monster species that spawned more often: porter deactivator vortex (freq bonus 5) The monster species that spawned more often: diamond golem (freq bonus 16) The monster species that spawned more often: razorfin fish (freq bonus 7) The monster species that spawned more often: pile of flying coins (freq bonus 21) The monster species that spawned more often: baal spy (freq bonus 24) The monster species that spawned more often: mammoth (freq bonus 16) The monster species that spawned more often: nasty Olog-hai (freq bonus 20) The monster species that spawned more often: domestic cockatrice (freq bonus 12) The monster species that spawned more often: Hendric (freq bonus 16) The monster species that never randomly spawned: green firebird The monster species that never randomly spawned: vampiric ixitxachitl The monster species that never randomly spawned: green blob The monster species that never randomly spawned: catfish The monster species that never randomly spawned: anaconda The monster species that never randomly spawned: lower suzuki-dogezaemon The monster species that never randomly spawned: animated limb The monster species that never randomly spawned: crystal stalk The monster species that never randomly spawned: purple stalk The monster species that never randomly spawned: Amelie The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 14) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 18) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 15) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 44) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 18) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 5) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 12) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 9) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 11) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 3) Next attribute increase check would have come at turn 1125 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (486) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...