Heliokopis, neutral male gnomish Wizard -------.------ |............. |...........f| |..........@.. |............| |............| |............| -------------- [Heliokopi the Evoker] St6 Dx12 Co11 In25 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 11 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 99% chance Ring drop chance was reduced to 66% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25544 Monster spawn increase reached its maximum at turn 53059 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 205155 The monster class that cannot be genocided was lizard Today, this monster class was always generated invisible: arachnid or centipede The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: Jane's hugging boot (freq bonus 4) The monster species that spawned more often: animated wooden statue (freq bonus 8) The monster species that spawned more often: gray mold (freq bonus 2) The monster species that spawned more often: hobbit king (freq bonus 3) The monster species that spawned more often: megaload turret (freq bonus 3) The monster species that spawned more often: flying bone fish (freq bonus 6) The monster species that spawned more often: inertia drake (freq bonus 3) The monster species that spawned more often: epidote mold (freq bonus 10) The monster species that spawned more often: anuban jackal (freq bonus 3) The monster species that spawned more often: armed panther (freq bonus 5) The monster species that spawned more often: cursing spirit (freq bonus 3) The monster species that spawned more often: water troll (freq bonus 4) The monster species that spawned more often: chaos horde (freq bonus 6) The monster species that spawned more often: Ky-Kiske (freq bonus 4) The monster species that spawned more often: old rainbow dragon (freq bonus 4) The monster species that spawned more often: eog golem (freq bonus 12) The monster species that spawned more often: blacker bear (freq bonus 3) The monster species that spawned more often: the Rat King (freq bonus 3) The monster species that spawned more often: tank breaker (freq bonus 4) The monster species that spawned more often: green patch (freq bonus 16) The monster species that never randomly spawned: lavender colony The monster species that never randomly spawned: rocket muzzle The monster species that never randomly spawned: killer tripe ration The monster species that never randomly spawned: magical girl The monster species that never randomly spawned: mischievous moss The monster species that never randomly spawned: troglodyte witch doctor The monster species that never randomly spawned: topaz growth The monster species that never randomly spawned: castle lighting The monster species that never randomly spawned: Michaela The monster species that never randomly spawned: anger The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 25) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 178) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 20) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 66) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 9) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 28) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 10) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 11) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 16) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 76) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 75) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this trap was always invisible: glyph number seven The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 3) Next attribute increase check would have come at turn 942 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (67) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...