Heliokopis, neutral male gnomish Wizard ------ +....| |.@f.| .....| |....| |....| |....| ---.-- [Heliokopi the Evoker] St5 Dx3 Co9 In18 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC12 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? (2x) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 338 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 92% Wand drop chance was reduced to 68% Amulet drop chance was reduced to 77% Monster death drops spawned with only 79% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17785 Monster spawn increase reached its maximum at turn 41805 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 829863 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: orc (freq bonus 3) The monster species that spawned more often: flying skeleton fish (freq bonus 10) The monster species that spawned more often: giant turtle (freq bonus 12) The monster species that spawned more often: giant germ (freq bonus 10) The monster species that spawned more often: noxious jelly (freq bonus 12) The monster species that spawned more often: Aee (freq bonus 8) The monster species that spawned more often: kitsune (freq bonus 5) The monster species that spawned more often: giant clam (freq bonus 5) The monster species that spawned more often: rothe (freq bonus 5) The monster species that spawned more often: crystal fungus (freq bonus 5) The monster species that spawned more often: hairy force fungus (freq bonus 7) The monster species that spawned more often: dwarven child (freq bonus 8) The monster species that spawned more often: gnoll thief (freq bonus 6) The monster species that spawned more often: death worm (freq bonus 8) The monster species that spawned more often: black orc (freq bonus 20) The monster species that spawned more often: snow tiger (freq bonus 12) The monster species that spawned more often: drunken master (freq bonus 16) The monster species that spawned more often: green sentai (freq bonus 16) The monster species that spawned more often: Giulia's dancing shoe (freq bonus 14) The monster species that spawned more often: hemi-doppelganger (freq bonus 7) The monster species that spawned more often: nasty turret (freq bonus 9) The monster species that never randomly spawned: elusive xorn wizard The monster species that never randomly spawned: amorphous stalk The monster species that never randomly spawned: Arle Nadja The monster species that never randomly spawned: nasty warp patch The monster species that never randomly spawned: flying rust monster The monster species that never randomly spawned: Glaaki The monster species that never randomly spawned: Wilhelm The monster species that never randomly spawned: ice nymph The monster species that never randomly spawned: dire boar The monster species that never randomly spawned: glowing patch The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 15) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 27) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 7) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 20) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 28) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 2) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 7) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 7) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 3) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 75) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 12) Next attribute increase check would have come at turn 1121 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (165) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...