Heliokopis, neutral male gnomish Wizard --------------- |.............| +..........f..| |...........@.| |.............. -----------+--- [Heliokopi the Evoker] St6 Dx11 Co11 In15 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 157 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 142 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66430 Monster spawn increase reached its maximum at turn 87621 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 318864 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: weresmasher (freq bonus 6) The monster species that spawned more often: green shinto priest (freq bonus 6) The monster species that spawned more often: yellow ape (freq bonus 3) The monster species that spawned more often: filthy street urchin (freq bonus 6) The monster species that spawned more often: snore fungus (freq bonus 12) The monster species that spawned more often: baby red dragon (freq bonus 3) The monster species that spawned more often: afflicted creature (freq bonus 4) The monster species that spawned more often: screaming twister (freq bonus 3) The monster species that spawned more often: ultra rust monster (freq bonus 3) The monster species that spawned more often: desert warp patch (freq bonus 3) The monster species that spawned more often: battle maiden (freq bonus 4) The monster species that spawned more often: werenymph (freq bonus 5) The monster species that spawned more often: teal warp fungus (freq bonus 10) The monster species that spawned more often: opal warp fungus (freq bonus 12) The monster species that spawned more often: dream vortex (freq bonus 4) The monster species that spawned more often: blake stone jelly (freq bonus 6) The monster species that spawned more often: journeyman medium wall (freq bonus 3) The monster species that spawned more often: four-headed hydra (freq bonus 4) The monster species that spawned more often: old plain dragon (freq bonus 2) The monster species that spawned more often: tree warp patch (freq bonus 4) The monster species that never randomly spawned: porting trove The monster species that never randomly spawned: purple dragon The monster species that never randomly spawned: troll juggernaut The monster species that never randomly spawned: tiger shark The monster species that never randomly spawned: great spider The monster species that never randomly spawned: visor The monster species that never randomly spawned: multi-hued force patch The monster species that never randomly spawned: Sachiel, Angel of Destruction The monster species that never randomly spawned: land dragon The monster species that never randomly spawned: baby diamond dragon The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 8) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 12) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 12) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 6) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 4) Next attribute increase check would have come at turn 946 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...