Heliokopis, neutral male gnomish Wizard ------- |...... |.....| |..¯..| ....f.| |..@..| -+----- [Heliokopi the Evoker] St10 Dx13 Co10 In21 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 28 Armor identification only worked 15 times out of 38 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 54% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 72% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 55% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54770 Monster spawn increase reached its maximum at turn 84028 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 866433 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: evasive gnoll (freq bonus 3) The monster species that spawned more often: camine spider (freq bonus 3) The monster species that spawned more often: emperor twen (freq bonus 6) The monster species that spawned more often: Kenshiro (freq bonus 4) The monster species that spawned more often: young unicorn (freq bonus 6) The monster species that spawned more often: small item trove (freq bonus 2) The monster species that spawned more often: platinum force patch (freq bonus 3) The monster species that spawned more often: death mewlip (freq bonus 6) The monster species that spawned more often: fumble vortex (freq bonus 3) The monster species that spawned more often: crack abuser (freq bonus 4) The monster species that spawned more often: one-eyed bugger (freq bonus 8) The monster species that spawned more often: Katrin's high-heeled pump (freq bonus 6) The monster species that spawned more often: shrieking spirit (freq bonus 12) The monster species that spawned more often: epidote stalk (freq bonus 8) The monster species that spawned more often: manga girl (freq bonus 5) The monster species that spawned more often: indigo warp patch (freq bonus 8) The monster species that spawned more often: charcoal warp fungus (freq bonus 3) The monster species that spawned more often: crocodile (freq bonus 9) The monster species that spawned more often: automatic turret (freq bonus 3) The monster species that spawned more often: storm caller (freq bonus 3) The monster species that never randomly spawned: killer turbo chicken The monster species that never randomly spawned: gore spore The monster species that never randomly spawned: Micha The monster species that never randomly spawned: Angel The monster species that never randomly spawned: skeleton sentai The monster species that never randomly spawned: soul burner The monster species that never randomly spawned: great wyrm of the galaxy The monster species that never randomly spawned: Sabine's zipper boot The monster species that never randomly spawned: venom atronach The monster species that never randomly spawned: lava wall The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 21) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 18) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 13) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 10) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 7) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 118) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 15) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 17) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 11) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 2) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 45) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 4) Next attribute increase check would have come at turn 683 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (474) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...