Heliokopis, neutral male gnomish Wizard ----- |..(+ |...| |..@| |.df+ +.d.| ----- [Heliokopi the Evoker] St8 Dx14 Co9 In21 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 144 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 86% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20358 Monster spawn increase reached its maximum at turn 119728 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 719475 The monster class that cannot be genocided was mimic The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: Yibb-Tstll, the Patient One (freq bonus 5) The monster species that spawned more often: quantum mechanic (freq bonus 4) The monster species that spawned more often: dark elven turret (freq bonus 16) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 4) The monster species that spawned more often: chloroform piercer (freq bonus 9) The monster species that spawned more often: alien plasomorph (freq bonus 8) The monster species that spawned more often: elemental particle (freq bonus 5) The monster species that spawned more often: don Patxi (freq bonus 6) The monster species that spawned more often: icky face (freq bonus 3) The monster species that spawned more often: vampiric mist (freq bonus 3) The monster species that spawned more often: cutcat (freq bonus 4) The monster species that spawned more often: amorphous growth (freq bonus 16) The monster species that spawned more often: void monster (freq bonus 6) The monster species that spawned more often: fetid defiler (freq bonus 12) The monster species that spawned more often: novel spore (freq bonus 9) The monster species that spawned more often: torchblaze (freq bonus 6) The monster species that spawned more often: steelhammer (freq bonus 24) The monster species that spawned more often: hobbit (freq bonus 16) The monster species that spawned more often: spiderling (freq bonus 5) The monster species that spawned more often: freemason worthy advisor (freq bonus 10) The monster species that never randomly spawned: taker force fungus The monster species that never randomly spawned: Sonja The monster species that never randomly spawned: big turret The monster species that never randomly spawned: rafflesia The monster species that never randomly spawned: ninja fighter The monster species that never randomly spawned: pale force fungus The monster species that never randomly spawned: naga prisonmaster The monster species that never randomly spawned: red growth The monster species that never randomly spawned: Linus the Cat The monster species that never randomly spawned: gecko zombie The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 16) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 4) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 19) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 41) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 9) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 3) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 11) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 98) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 8) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this trap was always invisible: monster cube The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 1) Next attribute increase check would have come at turn 754 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (586) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...