Heliokopis, neutral male gnomish Wizard -------------- |.....f......| ......@......| |............| - ------------ [Heliokopi the Evoker] St5 Dx8 Co4 In16 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 30 Monsters only dropped their musable items with 22% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 62% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62190 Monster spawn increase reached its maximum at turn 94892 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 533096 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: unid juggernaut (freq bonus 3) The monster species that spawned more often: asian lady (freq bonus 10) The monster species that spawned more often: Dagon (freq bonus 10) The monster species that spawned more often: karmic patch (freq bonus 2) The monster species that spawned more often: werebear (freq bonus 16) The monster species that spawned more often: undead sexymate (freq bonus 3) The monster species that spawned more often: purple warp patch (freq bonus 4) The monster species that spawned more often: rocking-horse-fly (freq bonus 5) The monster species that spawned more often: Transformator (freq bonus 8) The monster species that spawned more often: pile of roulette jetons (freq bonus 8) The monster species that spawned more often: orc king (freq bonus 4) The monster species that spawned more often: Thai (freq bonus 6) The monster species that spawned more often: Sally's velcro sneaker (freq bonus 4) The monster species that spawned more often: wobbly jelly (freq bonus 3) The monster species that spawned more often: little leprechaun (freq bonus 2) The monster species that spawned more often: toxic stalk (freq bonus 8) The monster species that spawned more often: petty sootball (freq bonus 4) The monster species that spawned more often: orange starlit sky (freq bonus 3) The monster species that spawned more often: Hirschah (freq bonus 6) The monster species that spawned more often: rock python (freq bonus 14) The monster species that never randomly spawned: counter ace The monster species that never randomly spawned: sensei spore lichen The monster species that never randomly spawned: jiggling blob The monster species that never randomly spawned: chaos horde The monster species that never randomly spawned: real fumbling monster The monster species that never randomly spawned: bulette The monster species that never randomly spawned: Arabella's high-heeled lady shoe The monster species that never randomly spawned: quantum fungus The monster species that never randomly spawned: rouge jellyfish The monster species that never randomly spawned: glowing mold The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 14) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 12) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 18) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 88) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 7) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 15) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 14) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 10) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 3) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 2) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 23) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: cloak of grounding (granite cloak) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 3) Next attribute increase check would have come at turn 162 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (349) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...