Heliokopis, neutral male gnomish Wizard ------ |..%.| +..f@| |....| ---.-- [Heliokopi the Evoker] St7 Dx7 Co10 In14 Wi6 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 148 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 41% Amulet drop chance was reduced to 47% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 62% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19762 Monster spawn increase reached its maximum at turn 61354 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 159988 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: young blue dragon (freq bonus 7) The monster species that spawned more often: karmic dragon (freq bonus 12) The monster species that spawned more often: red warp patch (freq bonus 3) The monster species that spawned more often: barracuda (freq bonus 5) The monster species that spawned more often: gecko (freq bonus 6) The monster species that spawned more often: young red dragon (freq bonus 3) The monster species that spawned more often: astral deva (freq bonus 20) The monster species that spawned more often: tender asian girl (freq bonus 4) The monster species that spawned more often: adult sirrush (freq bonus 4) The monster species that spawned more often: animated limb (freq bonus 3) The monster species that spawned more often: nasty bug (freq bonus 6) The monster species that spawned more often: white louse (freq bonus 8) The monster species that spawned more often: false fungus (freq bonus 10) The monster species that spawned more often: permamimic hivemind (freq bonus 3) The monster species that spawned more often: blue ogre (freq bonus 8) The monster species that spawned more often: forest cattle (freq bonus 4) The monster species that spawned more often: Tinanya (freq bonus 3) The monster species that spawned more often: nightly mold (freq bonus 3) The monster species that spawned more often: consumed ice boar (freq bonus 10) The monster species that spawned more often: baby platinum dragon (freq bonus 6) The monster species that never randomly spawned: snore warp fungus The monster species that never randomly spawned: old stone dragon The monster species that never randomly spawned: blue faerie The monster species that never randomly spawned: dwarf zombie The monster species that never randomly spawned: doh sephirah The monster species that never randomly spawned: padawan The monster species that never randomly spawned: mirror turret The monster species that never randomly spawned: stone-soldier The monster species that never randomly spawned: Ford Perfect The monster species that never randomly spawned: son of Typhon The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 45) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 13) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 11) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 8) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 60) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 29) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 2) Next attribute increase check would have come at turn 824 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (815) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...