Heliokopis, neutral male gnomish Wizard ------------ +...@$.....| |..f.......| |..........| |..........| -.---------- [Heliokopi the Evoker] St6 Dx10 Co11 In20 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 84% chance Ring drop chance was reduced to 98% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 69% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13095 Monster spawn increase reached its maximum at turn 52555 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2819520 The monster class that cannot be genocided was golem The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: bramble force patch (freq bonus 8) The monster species that spawned more often: Quachil Uttaus, Treader of the Dust (freq bonus 6) The monster species that spawned more often: pile of rare gold coins (freq bonus 32) The monster species that spawned more often: raging orc (freq bonus 5) The monster species that spawned more often: bloodthirster (freq bonus 2) The monster species that spawned more often: young man (freq bonus 5) The monster species that spawned more often: white warp fungus (freq bonus 6) The monster species that spawned more often: angry watch lieutenant (freq bonus 8) The monster species that spawned more often: fire bug (freq bonus 12) The monster species that spawned more often: bloodthirsty piranha (freq bonus 6) The monster species that spawned more often: kobolt (freq bonus 3) The monster species that spawned more often: glare turret (freq bonus 4) The monster species that spawned more often: scorched skeleton (freq bonus 6) The monster species that spawned more often: gnomelin (freq bonus 6) The monster species that spawned more often: Eliane's shin-smashing sneaker (freq bonus 7) The monster species that spawned more often: full trapper (freq bonus 8) The monster species that spawned more often: grandmaster owlbear (freq bonus 2) The monster species that spawned more often: forest clan (freq bonus 56) The monster species that spawned more often: lady freeze (freq bonus 2) The monster species that spawned more often: expert dark wall (freq bonus 3) The monster species that never randomly spawned: void mushroom The monster species that never randomly spawned: elven centaur The monster species that never randomly spawned: permamimic hivemind The monster species that never randomly spawned: rabid wolf The monster species that never randomly spawned: seven-feet we-sell The monster species that never randomly spawned: animated torch The monster species that never randomly spawned: lava lich The monster species that never randomly spawned: blood bringer The monster species that never randomly spawned: cursing eye The monster species that never randomly spawned: lukus sephirah The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 60) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 3) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 4) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 4) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 19) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 11) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 8) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 2) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 5) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 9) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 8) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 34) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 4) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...