Heliokopis, neutral male gnomish Wizard ----- |.:@. |.f.| --|-- [Heliokopi the Evoker] St14 Dx9 Co16 In15 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 7 Ring drop chance was reduced to 91% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 70% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67350 Monster spawn increase reached its maximum at turn 118750 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3930381 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: world champion (freq bonus 2) The monster species that spawned more often: Luisa's hugging boot (freq bonus 3) The monster species that spawned more often: marysue turret (freq bonus 28) The monster species that spawned more often: Linus the Cat (freq bonus 4) The monster species that spawned more often: jumping ice eel (freq bonus 3) The monster species that spawned more often: hidden forest centaur (freq bonus 5) The monster species that spawned more often: greater ice elemental (freq bonus 3) The monster species that spawned more often: ethereal trove (freq bonus 18) The monster species that spawned more often: giant tool trove (freq bonus 9) The monster species that spawned more often: cave viper (freq bonus 4) The monster species that spawned more often: false colony (freq bonus 12) The monster species that spawned more often: young shimmering dragon (freq bonus 2) The monster species that spawned more often: mi-go, the fungi from yuggoth (freq bonus 6) The monster species that spawned more often: psychic growth (freq bonus 16) The monster species that spawned more often: Renfield (freq bonus 8) The monster species that spawned more often: anthrazite spore (freq bonus 6) The monster species that spawned more often: Nora's beautiful combat boot (freq bonus 6) The monster species that spawned more often: Bea (freq bonus 10) The monster species that spawned more often: Sabrina's block-heeled sandal (freq bonus 8) The monster species that spawned more often: chief monkey (freq bonus 6) The monster species that never randomly spawned: justice keeper The monster species that never randomly spawned: fighter lich The monster species that never randomly spawned: metal piercer The monster species that never randomly spawned: hardened warrior The monster species that never randomly spawned: giant insect swarm The monster species that never randomly spawned: eastern mystic fox The monster species that never randomly spawned: whiny Mary-Sue The monster species that never randomly spawned: immobile mold The monster species that never randomly spawned: dream growth The monster species that never randomly spawned: hiding galltrit The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 14) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 18) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 9) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 33) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 14) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 23) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 170) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 75) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 9) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 9) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 6) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 7) Next attribute increase check would have come at turn 1126 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (220) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...