Heliokopis, neutral male gnomish Wizard ----.----- |........| |......... ...@f....| ---------- [Heliokopi the Evoker] St9 Dx5 Co7 In12 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 292 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 90% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63267 Monster spawn increase reached its maximum at turn 101991 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 624234 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: chain lightning (freq bonus 6) The monster species that spawned more often: dung soldier (freq bonus 10) The monster species that spawned more often: warp trove (freq bonus 6) The monster species that spawned more often: Mother Lily (freq bonus 4) The monster species that spawned more often: advanced gnome wizard (freq bonus 8) The monster species that spawned more often: wailing spirit (freq bonus 2) The monster species that spawned more often: invisible mushroom (freq bonus 8) The monster species that spawned more often: ranger (freq bonus 6) The monster species that spawned more often: ghost mage (freq bonus 3) The monster species that spawned more often: drugged girl (freq bonus 2) The monster species that spawned more often: wrinkled growth (freq bonus 6) The monster species that spawned more often: wench (freq bonus 4) The monster species that spawned more often: pile of flying coins (freq bonus 12) The monster species that spawned more often: anti-intrinsic vortex (freq bonus 2) The monster species that spawned more often: greek catenaccio trainer (freq bonus 15) The monster species that spawned more often: life seeker (freq bonus 3) The monster species that spawned more often: geyser lich (freq bonus 3) The monster species that spawned more often: screaming twister (freq bonus 16) The monster species that spawned more often: uncommon orc (freq bonus 12) The monster species that spawned more often: black (freq bonus 36) The monster species that never randomly spawned: voltaic glimmer The monster species that never randomly spawned: petro troll The monster species that never randomly spawned: speedster maggot The monster species that never randomly spawned: parrot The monster species that never randomly spawned: soul killer The monster species that never randomly spawned: Leo The monster species that never randomly spawned: scarab The monster species that never randomly spawned: failed sorceror The monster species that never randomly spawned: bright green jelly The monster species that never randomly spawned: six of spades The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 22) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 15) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 27) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 344) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 11) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 9) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 9) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 6) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 19) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 98) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 1) Next attribute increase check would have come at turn 155 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (167) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...