Heliokopis, neutral male gnomish Wizard ------------ |..........| # |..f........ |...@......| |........).| |..........- ------------ [Heliokopi the Evoker] St9 Dx15 Co16 In21 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 40 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 35% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27084 Monster spawn increase reached its maximum at turn 49174 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 522773 The monster class that cannot be genocided was elemental The monster class that was spawned more often: cockatrice (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 4) The monster species that spawned more often: large racoon dog (freq bonus 4) The monster species that spawned more often: Lupin the Third (freq bonus 4) The monster species that spawned more often: Kati's striped sneaker (freq bonus 3) The monster species that spawned more often: spectre fiend (freq bonus 6) The monster species that spawned more often: insane red jack (freq bonus 4) The monster species that spawned more often: white fungus (freq bonus 4) The monster species that spawned more often: Simon Belmont (freq bonus 12) The monster species that spawned more often: Njusha (freq bonus 10) The monster species that spawned more often: drey elf (freq bonus 3) The monster species that spawned more often: giant forest dragonfly (freq bonus 7) The monster species that spawned more often: thematic astral elemental (freq bonus 3) The monster species that spawned more often: giant house fly (freq bonus 6) The monster species that spawned more often: quantum stalk (freq bonus 3) The monster species that spawned more often: forbidden forest centaur (freq bonus 4) The monster species that spawned more often: selenite (freq bonus 4) The monster species that spawned more often: whispering spirit (freq bonus 10) The monster species that spawned more often: metal mechanic (freq bonus 4) The monster species that spawned more often: criminal of the service (freq bonus 4) The monster species that spawned more often: giant dragon turtle (freq bonus 4) The monster species that spawned more often: flying gecko (freq bonus 4) The monster species that never randomly spawned: death berserker The monster species that never randomly spawned: dwarven elite guardian The monster species that never randomly spawned: levitator The monster species that never randomly spawned: adult amphitere The monster species that never randomly spawned: demon sprite The monster species that never randomly spawned: tyrannosaurus rex The monster species that never randomly spawned: huge brown bat The monster species that never randomly spawned: grave wight The monster species that never randomly spawned: copperhead snake The monster species that never randomly spawned: sentry turret The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 153) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 10) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 18) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 9) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 5) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 11) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 6) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 6) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: cotton ((null)) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 11) Next attribute increase check would have come at turn 403 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (364) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...