Heliokopis, neutral male asgardish Wizard -.-------- -........| |.@...$..| +f.......| ---------- [Heliokopi the Evoker] St8 Dx12 Co14 In14 Wi8 Ch8 WizAsgMalNeu Dlvl:1 $0 HP19(19) Pw32(32) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male asgardish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of punishment {1} j - an uncursed scroll of reverse identify {1} k - a blessed scroll of message {1} q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of force bolt (2:5) {1} m - a blessed spellbook of resist poison (4:4) {1} n - a blessed spellbook of detect food (0:2) {1} o - a blessed spellbook of magic missile (0:1) {1} Potions f - an uncursed potion of extra healing {1} g - a blessed potion of see invisible {1} h - an uncursed potion of confusion {1} Rings d - an uncursed ring of searching {1} e - an uncursed +1 ring of protection {1} Wands c - an uncursed wand of striking (0:5) {1} Tools p - an uncursed magic marker (1:62) {1} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 12 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 181 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 75% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 65% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31965 Monster spawn increase reached its maximum at turn 102315 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 280194 The monster class that cannot be genocided was elemental The monster class that was spawned more often: grue (freq bonus 4) The monster species that spawned more often: darkwood spider (freq bonus 14) The monster species that spawned more often: moose (freq bonus 14) The monster species that spawned more often: seahorse (freq bonus 48) The monster species that spawned more often: drunk (freq bonus 12) The monster species that spawned more often: time colony (freq bonus 14) The monster species that spawned more often: disgusting warp patch (freq bonus 24) The monster species that spawned more often: plain dragon (freq bonus 5) The monster species that spawned more often: gryphon (freq bonus 6) The monster species that spawned more often: petty centaur shaman (freq bonus 14) The monster species that spawned more often: nasty master mind flayer (freq bonus 10) The monster species that spawned more often: extra nasty monster (freq bonus 5) The monster species that spawned more often: giant pack rat (freq bonus 5) The monster species that spawned more often: cancel vortex (freq bonus 5) The monster species that spawned more often: animated unfair stiletto (freq bonus 6) The monster species that spawned more often: hateful soul (freq bonus 5) The monster species that spawned more often: huge pile of evasive coins (freq bonus 8) The monster species that spawned more often: ECM nerve head (freq bonus 8) The monster species that spawned more often: undead jester (freq bonus 12) The monster species that spawned more often: gray growth (freq bonus 5) The monster species that spawned more often: Laurens (freq bonus 10) The monster species that never randomly spawned: nexus colony The monster species that never randomly spawned: devious girl The monster species that never randomly spawned: food trove The monster species that never randomly spawned: mana colony The monster species that never randomly spawned: bad lance carrier The monster species that never randomly spawned: insurmountable warp fungus The monster species that never randomly spawned: Miss Schrack The monster species that never randomly spawned: albino patch The monster species that never randomly spawned: vamp permamimic The monster species that never randomly spawned: sand raider The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 4) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 5) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 5) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 3) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 6) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 6) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 93) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cone of cold (dog eared) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 1) Next attribute increase check would have come at turn 327 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (223) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...