Heliokopis, neutral male gnomish Wizard -------- .....@.- |...f..... ............| |...........| |...........| ------------- [Heliokopi the Evoker] St9 Dx13 Co9 In23 Wi8 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 49 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 93% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 43% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77685 Monster spawn increase reached its maximum at turn 96370 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 544880 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: subway wight (freq bonus 10) The monster species that spawned more often: water wight (freq bonus 6) The monster species that spawned more often: umbra stalk (freq bonus 10) The monster species that spawned more often: life stealer (freq bonus 8) The monster species that spawned more often: Koschei (freq bonus 10) The monster species that spawned more often: soldier stinker (freq bonus 6) The monster species that spawned more often: phantom beast (freq bonus 5) The monster species that spawned more often: camo rubber (freq bonus 6) The monster species that spawned more often: wood elf lord (freq bonus 3) The monster species that spawned more often: colorful colony (freq bonus 4) The monster species that spawned more often: ordinator (freq bonus 5) The monster species that spawned more often: argonaut (freq bonus 5) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 4) The monster species that spawned more often: flying stone giant (freq bonus 12) The monster species that spawned more often: Nightly Kop (freq bonus 8) The monster species that spawned more often: mortai (freq bonus 8) The monster species that spawned more often: visor warg (freq bonus 21) The monster species that spawned more often: umbra force fungus (freq bonus 10) The monster species that spawned more often: Tsi-puff, Selenite Professor (freq bonus 16) The monster species that spawned more often: frenzytaur (freq bonus 8) The monster species that never randomly spawned: petty dwarven master thief The monster species that never randomly spawned: blue-green spore The monster species that never randomly spawned: blister warp patch The monster species that never randomly spawned: cyan spore The monster species that never randomly spawned: radiant warp patch The monster species that never randomly spawned: skeletal rat The monster species that never randomly spawned: celtic leprechaun The monster species that never randomly spawned: orc mage The monster species that never randomly spawned: gremlin deathsucker The monster species that never randomly spawned: autobomb The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: sniper rifle ((null)) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 27) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 6) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 7) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 4) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 10) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 11) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 1) Next attribute increase check would have come at turn 382 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (96) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...