Heliokopis, neutral male gnomish Wizard --+---- |...f@| |.....+ |.....| |.....| |..... |.....| ------- [Heliokopi the Evoker] St7 Dx7 Co15 In19 Wi12 Ch8 WizGnoMalNeu Dlvl:1 $3 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 64% chance Wand drop chance was reduced to 95% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10274 Monster spawn increase reached its maximum at turn 50374 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 289680 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: dark eye (freq bonus 12) The monster species that spawned more often: big gray unicorn (freq bonus 10) The monster species that spawned more often: Gomar and Shioh (freq bonus 16) The monster species that spawned more often: watcher overlord (freq bonus 5) The monster species that spawned more often: Sarah's hugging boot (freq bonus 4) The monster species that spawned more often: spore mushroom (freq bonus 5) The monster species that spawned more often: creeping sapphire gems (freq bonus 6) The monster species that spawned more often: luminary terminal (freq bonus 4) The monster species that spawned more often: mystic (freq bonus 8) The monster species that spawned more often: vamp mimic (freq bonus 5) The monster species that spawned more often: migo queen (freq bonus 12) The monster species that spawned more often: two of spades (freq bonus 6) The monster species that spawned more often: inertia fungus (freq bonus 14) The monster species that spawned more often: merciless eel (freq bonus 8) The monster species that spawned more often: black colony (freq bonus 4) The monster species that spawned more often: gremgargoyle (freq bonus 4) The monster species that spawned more often: orange ogre (freq bonus 3) The monster species that spawned more often: addict (freq bonus 8) The monster species that spawned more often: cave giant (freq bonus 4) The monster species that spawned more often: Nadine's high-heeled sandal (freq bonus 7) The monster species that never randomly spawned: brown faerie The monster species that never randomly spawned: greater wall monster The monster species that never randomly spawned: rutterkin The monster species that never randomly spawned: Gudrun's wedge sandal The monster species that never randomly spawned: lichen lich The monster species that never randomly spawned: giant brown bear The monster species that never randomly spawned: metal embattled gigantic ultimate miki impaler The monster species that never randomly spawned: silver beetle The monster species that never randomly spawned: snow rabbit The monster species that never randomly spawned: gremlin The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 6) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 13) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 22) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 6) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 8) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 11) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 3) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 11) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 2) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 3) Next attribute increase check would have come at turn 537 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (173) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...