Heliokopis, neutral male gnomish Wizard ----+- |....+ ....| |....| |@f..| ------ [Heliokopi the Evoker] St9 Dx11 Co12 In15 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 70% Ring drop chance was reduced to 70% Wand drop chance was reduced to 96% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31758 Monster spawn increase reached its maximum at turn 50357 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 262644 The monster class that cannot be genocided was troll The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: Unicorn of Amber (freq bonus 10) The monster species that spawned more often: anteater (freq bonus 10) The monster species that spawned more often: green dragon bat (freq bonus 5) The monster species that spawned more often: Unsatiable Eater (freq bonus 15) The monster species that spawned more often: petty movanic deva (freq bonus 5) The monster species that spawned more often: mean growth (freq bonus 4) The monster species that spawned more often: racist troll (freq bonus 10) The monster species that spawned more often: wind colony (freq bonus 6) The monster species that spawned more often: babelfish (freq bonus 14) The monster species that spawned more often: human mummy (freq bonus 3) The monster species that spawned more often: animated block-heeled combat boot (freq bonus 4) The monster species that spawned more often: turkish girl (freq bonus 12) The monster species that spawned more often: dopplezon (freq bonus 8) The monster species that spawned more often: torah sephirah (freq bonus 4) The monster species that spawned more often: poison prince (freq bonus 6) The monster species that spawned more often: real nether hound (freq bonus 4) The monster species that spawned more often: Juen's wooden sandal (freq bonus 8) The monster species that spawned more often: giant food trove (freq bonus 8) The monster species that spawned more often: magic snake (freq bonus 3) The monster species that spawned more often: Helen's lady pump (freq bonus 5) The monster species that never randomly spawned: land urchin The monster species that never randomly spawned: hell crawler The monster species that never randomly spawned: werewolf The monster species that never randomly spawned: party breaker The monster species that never randomly spawned: dark thief The monster species that never randomly spawned: crunchy spore The monster species that never randomly spawned: hidden spore The monster species that never randomly spawned: sludge mushroom The monster species that never randomly spawned: chameleon The monster species that never randomly spawned: magic spore The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 6) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 7) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 7) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 136) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 19) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 4) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 42) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 39) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 61) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 5) Next attribute increase check would have come at turn 372 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...