Heliokopis, neutral male gnomish Wizard -+------- |......(---- |...`......| -........... |.......f..| |f@........| ------------ [Heliokopi the Evoker] St7 Dx15 Co7 In14 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 79% chance Ring drop chance was reduced to 80% Wand drop chance was reduced to 64% Amulet drop chance was reduced to 88% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63454 Monster spawn increase reached its maximum at turn 74709 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1583091 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: echidna (freq bonus 8) The monster species that spawned more often: Dora's stinking leather boot (freq bonus 12) The monster species that spawned more often: quickling lord (freq bonus 7) The monster species that spawned more often: black slime (freq bonus 7) The monster species that spawned more often: thorn growth (freq bonus 6) The monster species that spawned more often: gretinah sephirah (freq bonus 3) The monster species that spawned more often: poison viper (freq bonus 12) The monster species that spawned more often: Steel Angel (freq bonus 6) The monster species that spawned more often: thresher (freq bonus 6) The monster species that spawned more often: oblivion knight (freq bonus 5) The monster species that spawned more often: lesser daemon (freq bonus 3) The monster species that spawned more often: kirinki (freq bonus 16) The monster species that spawned more often: Morton (freq bonus 5) The monster species that spawned more often: Rooster Cogs (freq bonus 8) The monster species that spawned more often: dwarven elite guardian (freq bonus 16) The monster species that spawned more often: noxious mold (freq bonus 3) The monster species that spawned more often: glass piercer (freq bonus 16) The monster species that spawned more often: adult water dragon (freq bonus 24) The monster species that spawned more often: inadvertent troll (freq bonus 8) The monster species that spawned more often: copper dragon (freq bonus 6) The monster species that never randomly spawned: bramble colony The monster species that never randomly spawned: lava force fungus The monster species that never randomly spawned: sloppy colony The monster species that never randomly spawned: air mewlip The monster species that never randomly spawned: tazer The monster species that never randomly spawned: Orcus The monster species that never randomly spawned: sportal wombat The monster species that never randomly spawned: bronze golem The monster species that never randomly spawned: rebel giant The monster species that never randomly spawned: desert force patch The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 12) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 20) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 7) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 15) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 3) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 48) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 10) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 8) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 109) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 9) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 19) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 13) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 73) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 2) Next attribute increase check would have come at turn 472 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (290) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...