Heliokopis, neutral male gnomish Wizard ------------ |........$.+ |..........| |.....@....| - -- --f---- . .( . .. .. --- [Heliokopi the Evoker] St8 Dx9 Co9 In16 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 176 Monsters only dropped their musable items with 85% chance Potion drop chance was reduced to 68% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36980 Monster spawn increase reached its maximum at turn 61433 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 927864 The monster class that cannot be genocided was trapper or lurker above Today, this monster class was always generated invisible: human or elf The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: killer mimic (freq bonus 8) The monster species that spawned more often: fragment (freq bonus 4) The monster species that spawned more often: insurmountable stalk (freq bonus 8) The monster species that spawned more often: undead fungus (freq bonus 3) The monster species that spawned more often: player unicorn (freq bonus 16) The monster species that spawned more often: trap stalk (freq bonus 4) The monster species that spawned more often: rotted chanter (freq bonus 20) The monster species that spawned more often: golden spore (freq bonus 6) The monster species that spawned more often: sparkling growth (freq bonus 4) The monster species that spawned more often: general (freq bonus 5) The monster species that spawned more often: mana patch (freq bonus 20) The monster species that spawned more often: duergar king (freq bonus 4) The monster species that spawned more often: volt warp patch (freq bonus 12) The monster species that spawned more often: pink growth (freq bonus 5) The monster species that spawned more often: ogre ego lord (freq bonus 6) The monster species that spawned more often: fanatic triad slave (freq bonus 12) The monster species that spawned more often: undefined creature (freq bonus 4) The monster species that spawned more often: blue fungus (freq bonus 5) The monster species that spawned more often: buzzing nymph (freq bonus 4) The monster species that spawned more often: Warder Lieutenant (freq bonus 5) The monster species that never randomly spawned: Ruea's plateau boot The monster species that never randomly spawned: orc spellsword The monster species that never randomly spawned: venture capitalist The monster species that never randomly spawned: supreme dimensional vortex The monster species that never randomly spawned: undead stand user The monster species that never randomly spawned: barricade tower The monster species that never randomly spawned: false colony The monster species that never randomly spawned: jester The monster species that never randomly spawned: old sky dragon The monster species that never randomly spawned: clockwork automaton The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 17) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 27) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 16) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 7) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 83) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 13) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 7) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 5) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 8) The RNG hath decreed that this item was always generated cursed: extra healing (plaid) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 1) Next attribute increase check would have come at turn 1170 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (385) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...