Heliokopis, neutral male gnomish Wizard --+---- |[....| |...@.| |..f... |.....| |...).| ------- [Heliokopi the Evoker] St6 Dx6 Co16 In19 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 354 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 191 Monsters only dropped their musable items with 81% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 47% Wand drop chance was reduced to 79% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 21169 Monster spawn increase reached its maximum at turn 62890 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 148456 The monster class that cannot be genocided was unicorn or horse Today, this monster class was always generated invisible: vampire The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: slimebesu (freq bonus 7) The monster species that spawned more often: group goblin (freq bonus 5) The monster species that spawned more often: arctic fern sprout (freq bonus 16) The monster species that spawned more often: Cherub (freq bonus 9) The monster species that spawned more often: void stalk (freq bonus 10) The monster species that spawned more often: soldier (freq bonus 6) The monster species that spawned more often: mean patch (freq bonus 7) The monster species that spawned more often: ravenous cream pie (freq bonus 16) The monster species that spawned more often: sticky mold (freq bonus 10) The monster species that spawned more often: giant cave bear (freq bonus 16) The monster species that spawned more often: snore warp patch (freq bonus 24) The monster species that spawned more often: camo rubber (freq bonus 7) The monster species that spawned more often: black balrog (freq bonus 6) The monster species that spawned more often: venom monster (freq bonus 9) The monster species that spawned more often: scavenger (freq bonus 5) The monster species that spawned more often: Roy (freq bonus 24) The monster species that spawned more often: hidden water nymph (freq bonus 27) The monster species that spawned more often: animated rotten egg (freq bonus 8) The monster species that spawned more often: petty mind flayer (freq bonus 6) The monster species that spawned more often: irresistible warp patch (freq bonus 6) The monster species that never randomly spawned: master mindcrafter The monster species that never randomly spawned: wailer spirit The monster species that never randomly spawned: animator The monster species that never randomly spawned: sand archer The monster species that never randomly spawned: hollow fungus The monster species that never randomly spawned: bugbear The monster species that never randomly spawned: arch-newt The monster species that never randomly spawned: red weed The monster species that never randomly spawned: river orc The monster species that never randomly spawned: ninja turret The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 27) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 17) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 46) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 45) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 33) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 107) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 15) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 7) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 1) Next attribute increase check would have come at turn 969 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (497) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...