Heliokopis, neutral male gnomish Wizard --- |.. |... .| |... .- |_..$.| .....f| |...@.| -----+- [Heliokopi the Evoker] St8 Dx7 Co9 In12 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 79% chance Ring drop chance was reduced to 99% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23081 Monster spawn increase reached its maximum at turn 45952 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 273824 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: unicorn or horse (freq bonus 5) The monster species that spawned more often: gore spore (freq bonus 7) The monster species that spawned more often: APEC Worker (freq bonus 14) The monster species that spawned more often: lurker (freq bonus 7) The monster species that spawned more often: white ogre (freq bonus 14) The monster species that spawned more often: colorful mold (freq bonus 7) The monster species that spawned more often: icicle penetrator (freq bonus 11) The monster species that spawned more often: Keystone Warder (freq bonus 7) The monster species that spawned more often: kancho assassin (freq bonus 6) The monster species that spawned more often: tunnel queen (freq bonus 14) The monster species that spawned more often: out-of-jail convict (freq bonus 9) The monster species that spawned more often: creeper (freq bonus 12) The monster species that spawned more often: gnoll basher (freq bonus 21) The monster species that spawned more often: mirkwood ogre (freq bonus 14) The monster species that spawned more often: ninja master (freq bonus 12) The monster species that spawned more often: red centipede (freq bonus 9) The monster species that spawned more often: shooter turret (freq bonus 14) The monster species that spawned more often: umbra mushroom (freq bonus 13) The monster species that spawned more often: stairway to hell (freq bonus 12) The monster species that spawned more often: hell stone (freq bonus 16) The monster species that spawned more often: xorn wizard (freq bonus 14) The monster species that never randomly spawned: minotaur matron The monster species that never randomly spawned: three-headed ogre The monster species that never randomly spawned: black bear The monster species that never randomly spawned: Emmelie The monster species that never randomly spawned: rainbow dragon The monster species that never randomly spawned: toxic force fungus The monster species that never randomly spawned: doom ape The monster species that never randomly spawned: punt The monster species that never randomly spawned: evil necro mage The monster species that never randomly spawned: vacuum fungus The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 13) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 3) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 333) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 25) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 15) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 2) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 9) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 5) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 10) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 7) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 2) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 4) Next attribute increase check would have come at turn 489 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...