Heliokopis, neutral male gnomish Wizard ------- |.Z... |.....| .....@| |....f+ |..?.$| ------- [Heliokopi the Evoker] St7 Dx16 Co12 In16 Wi12 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 15 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 90% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 84355 Monster spawn increase reached its maximum at turn 110374 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 59125 The monster class that cannot be genocided was major demon The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: rapidfire gloam (freq bonus 4) The monster species that spawned more often: clay warp patch (freq bonus 11) The monster species that spawned more often: laser eye (freq bonus 4) The monster species that spawned more often: taker fungus (freq bonus 7) The monster species that spawned more often: lava fungus (freq bonus 10) The monster species that spawned more often: large armor trove (freq bonus 3) The monster species that spawned more often: Max (freq bonus 7) The monster species that spawned more often: Robin (freq bonus 14) The monster species that spawned more often: tree beetle (freq bonus 4) The monster species that spawned more often: ninja master (freq bonus 16) The monster species that spawned more often: ice animal (freq bonus 3) The monster species that spawned more often: sexy woman (freq bonus 6) The monster species that spawned more often: hippogriff (freq bonus 8) The monster species that spawned more often: baby sirrush (freq bonus 8) The monster species that spawned more often: undefined ufo part (freq bonus 4) The monster species that spawned more often: master lichen (freq bonus 8) The monster species that spawned more often: black dragon worm (freq bonus 3) The monster species that spawned more often: z{@ËDÒgž&fÀnŸ8J‡#;ÜÉñærž‹ÑœÍ» (freq bonus 11) The monster species that spawned more often: carnivorous bag (freq bonus 4) The monster species that spawned more often: evil patch minotaur (freq bonus 6) The monster species that never randomly spawned: insurmountable spore The monster species that never randomly spawned: giant grey termite The monster species that never randomly spawned: twen The monster species that never randomly spawned: bloodthirsty soul The monster species that never randomly spawned: animated sky-high heel The monster species that never randomly spawned: forest orc The monster species that never randomly spawned: tatarigami The monster species that never randomly spawned: giant grey termite The monster species that never randomly spawned: big white unicorn The monster species that never randomly spawned: Gross Santana The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 14) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 22) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 60) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 19) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 20) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 12) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 38) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 18) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 4) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 53) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 2) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 11) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 2) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 5) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 9) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 11) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 44) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 12) Next attribute increase check would have come at turn 202 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (290) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...