Heliokopis, neutral male gnomish Wizard --------------- |......@.B..... |.......f.....| |.............+ --------------- [Heliokopi the Evoker] St10 Dx9 Co14 In14 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 93% Potion drop chance was reduced to 66% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49042 Monster spawn increase reached its maximum at turn 89322 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 491750 The monster class that cannot be genocided was vampire The monster class that was spawned more often: turret (freq bonus 2) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: night ogre (freq bonus 4) The monster species that spawned more often: black sentai (freq bonus 5) The monster species that spawned more often: deathwalker knight (freq bonus 20) The monster species that spawned more often: ice boar (freq bonus 8) The monster species that spawned more often: leprechaun sorceror (freq bonus 3) The monster species that spawned more often: stone bug (freq bonus 6) The monster species that spawned more often: ice error (freq bonus 8) The monster species that spawned more often: venomous spirit (freq bonus 4) The monster species that spawned more often: warper (freq bonus 5) The monster species that spawned more often: wolf (freq bonus 12) The monster species that spawned more often: turkey chick (freq bonus 6) The monster species that spawned more often: undead altmer (freq bonus 3) The monster species that spawned more often: reddish fungus (freq bonus 4) The monster species that spawned more often: giant blue ant (freq bonus 7) The monster species that spawned more often: umbrellarina (freq bonus 10) The monster species that spawned more often: beige fungus (freq bonus 20) The monster species that spawned more often: chameleon (freq bonus 5) The monster species that spawned more often: eldritch warp patch (freq bonus 3) The monster species that spawned more often: sneaker (freq bonus 10) The monster species that spawned more often: rock troll (freq bonus 4) The monster species that never randomly spawned: ur-vile The monster species that never randomly spawned: locksmith The monster species that never randomly spawned: magic colony The monster species that never randomly spawned: hot lava blob The monster species that never randomly spawned: quartz smasher The monster species that never randomly spawned: your doppelganger The monster species that never randomly spawned: multi-hued warp patch The monster species that never randomly spawned: master medium wall The monster species that never randomly spawned: poliwag The monster species that never randomly spawned: blister force fungus The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 28) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 3) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 9) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 5) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 7) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 3) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 1) Next attribute increase check would have come at turn 183 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (266) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...