Heliokopis, neutral male gnomish Wizard -+--.--.- |.?.)...| ........| |.).@f..| --------- [Heliokopi the Evoker] St6 Dx8 Co13 In16 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Ring identification only worked 4 times out of 68 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 272 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 40% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 31% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21193 Monster spawn increase reached its maximum at turn 37245 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 141306 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: arcadian avenger (freq bonus 4) The monster species that spawned more often: giant rockfish (freq bonus 8) The monster species that spawned more often: rotated one (freq bonus 6) The monster species that spawned more often: werevortex (freq bonus 4) The monster species that spawned more often: dark ronin (freq bonus 6) The monster species that spawned more often: nondescript force fungus (freq bonus 4) The monster species that spawned more often: time spore (freq bonus 8) The monster species that spawned more often: translator (freq bonus 8) The monster species that spawned more often: charging kindness (freq bonus 3) The monster species that spawned more often: vines (freq bonus 6) The monster species that spawned more often: rotting carcass (freq bonus 6) The monster species that spawned more often: Ruea's lady sandal (freq bonus 5) The monster species that spawned more often: elf champion (freq bonus 4) The monster species that spawned more often: cold alien (freq bonus 6) The monster species that spawned more often: pellet warrior (freq bonus 8) The monster species that spawned more often: pit archer (freq bonus 6) The monster species that spawned more often: blue devil (freq bonus 3) The monster species that spawned more often: mist giant (freq bonus 3) The monster species that spawned more often: mercury mushroom patch (freq bonus 6) The monster species that spawned more often: Carina (freq bonus 4) The monster species that never randomly spawned: jumping fireball The monster species that never randomly spawned: night tiger The monster species that never randomly spawned: great orc The monster species that never randomly spawned: ancient mercurial dragon The monster species that never randomly spawned: taker patch The monster species that never randomly spawned: Leonie The monster species that never randomly spawned: purple force worm The monster species that never randomly spawned: Klara's high-heeled sandal The monster species that never randomly spawned: nasty patch The monster species that never randomly spawned: diabolic potato The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 6) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 19) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 18) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 7) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 10) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 14) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 6) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 4) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 16) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 27) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 6) Next attribute increase check would have come at turn 751 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (225) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...