Heliokopis, neutral male gnomish Wizard ---.--- |.`...| ...@.)| |.f...| +.....| |...... ------- [Heliokopi the Evoker] St7 Dx13 Co8 In13 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 99% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 65% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 70100 Monster spawn increase reached its maximum at turn 114930 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 254898 The monster class that cannot be genocided was blob The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: scarlet sentai (freq bonus 6) The monster species that spawned more often: blue jelly (freq bonus 4) The monster species that spawned more often: dream quasielemental (freq bonus 6) The monster species that spawned more often: Madeleine (freq bonus 10) The monster species that spawned more often: vanishing point (freq bonus 5) The monster species that spawned more often: slaughtering troll (freq bonus 3) The monster species that spawned more often: Kop Sergeant (freq bonus 4) The monster species that spawned more often: darkness thief (freq bonus 8) The monster species that spawned more often: hidden morph vortex (freq bonus 13) The monster species that spawned more often: griffin rogue (freq bonus 10) The monster species that spawned more often: celestial turret (freq bonus 6) The monster species that spawned more often: dream fungus (freq bonus 5) The monster species that spawned more often: nine of hearts (freq bonus 2) The monster species that spawned more often: ice grue (freq bonus 6) The monster species that spawned more often: quaestor (freq bonus 7) The monster species that spawned more often: unbalanced idiot (freq bonus 2) The monster species that spawned more often: magic book mimic (freq bonus 16) The monster species that spawned more often: undead noblewoman (freq bonus 4) The monster species that spawned more often: Ina's hugging boot (freq bonus 3) The monster species that spawned more often: fake force fungus (freq bonus 6) The monster species that never randomly spawned: mortai The monster species that never randomly spawned: old orange dragon The monster species that never randomly spawned: lethe growth The monster species that never randomly spawned: torauma The monster species that never randomly spawned: orc shaman The monster species that never randomly spawned: cyan force patch The monster species that never randomly spawned: nighthunter The monster species that never randomly spawned: giant nut/mother The monster species that never randomly spawned: desert warp fungus The monster species that never randomly spawned: joker The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 5) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 35) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 20) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 33) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 4) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 6) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 10) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 10) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 4) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 7) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 26) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 4) Next attribute increase check would have come at turn 1418 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (102) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...