Heliokopis, neutral male gnomish Wizard +------ ---......| .........| |........| |f@......| |......... ---......| ------- [Heliokopi the Evoker] St8 Dx13 Co10 In11 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 31 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 333 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 95% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 73% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41101 Monster spawn increase reached its maximum at turn 57091 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1373598 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: rust monster or disenchanter (freq bonus 4) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: walking corpse (freq bonus 8) The monster species that spawned more often: houou (freq bonus 9) The monster species that spawned more often: baby metroid (freq bonus 7) The monster species that spawned more often: german sniper (freq bonus 14) The monster species that spawned more often: blue-red force patch (freq bonus 12) The monster species that spawned more often: desecrated vortex (freq bonus 7) The monster species that spawned more often: toxic force patch (freq bonus 20) The monster species that spawned more often: cave tiger (freq bonus 16) The monster species that spawned more often: graviton sphere (freq bonus 60) The monster species that spawned more often: dull unicorn (freq bonus 16) The monster species that spawned more often: black (freq bonus 36) The monster species that spawned more often: yukijorou (freq bonus 10) The monster species that spawned more often: bright white patch (freq bonus 5) The monster species that spawned more often: purple fungus (freq bonus 44) The monster species that spawned more often: nexus force fungus (freq bonus 12) The monster species that spawned more often: semi-novice priest (freq bonus 28) The monster species that spawned more often: radio transmitter (freq bonus 14) The monster species that spawned more often: furry rothe (freq bonus 10) The monster species that spawned more often: moldy warp fungus (freq bonus 6) The monster species that spawned more often: brown beetle (freq bonus 42) The monster species that never randomly spawned: young adult cyan dragon The monster species that never randomly spawned: phase warp patch The monster species that never randomly spawned: Mare The monster species that never randomly spawned: undead convict The monster species that never randomly spawned: greater owlbear The monster species that never randomly spawned: hishi mochi The monster species that never randomly spawned: evasive gray wolf The monster species that never randomly spawned: snakewoman priestess The monster species that never randomly spawned: world-ending terror The monster species that never randomly spawned: anopheles fly The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 7) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 16) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 17) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 40) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 17) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 2) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 8) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 2) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 6) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 10) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 6) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 10) Next attribute increase check would have come at turn 523 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (517) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...