Heliokopis, neutral male gnomish Wizard ----#---- |....... |{......| |.......| +.$...f@| --------- [Heliokopi the Evoker] St7 Dx7 Co11 In14 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 192 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 83% Potion drop chance was reduced to 88% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27866 Monster spawn increase reached its maximum at turn 52566 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 754908 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: wall monster (freq bonus 1) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: silver weasel (freq bonus 6) The monster species that spawned more often: huge metal mole (freq bonus 6) The monster species that spawned more often: giant fire bat (freq bonus 8) The monster species that spawned more often: nightcrawler (freq bonus 10) The monster species that spawned more often: kobold gunman (freq bonus 4) The monster species that spawned more often: upper ufo part (freq bonus 20) The monster species that spawned more often: radiant mold (freq bonus 2) The monster species that spawned more often: religious potato (freq bonus 4) The monster species that spawned more often: adult gentleman (freq bonus 3) The monster species that spawned more often: yaki mochi (freq bonus 3) The monster species that spawned more often: porter wight (freq bonus 6) The monster species that spawned more often: feat master (freq bonus 4) The monster species that spawned more often: large jackal (freq bonus 3) The monster species that spawned more often: myu (freq bonus 6) The monster species that spawned more often: ghoulish soul (freq bonus 6) The monster species that spawned more often: yellow ogre (freq bonus 12) The monster species that spawned more often: zombie baddie (freq bonus 18) The monster species that spawned more often: mini triad (freq bonus 4) The monster species that spawned more often: large visor snake (freq bonus 3) The monster species that spawned more often: highly explosive bomb (freq bonus 3) The monster species that never randomly spawned: bad stalk The monster species that never randomly spawned: Moving Twitch The monster species that never randomly spawned: unreal stalk The monster species that never randomly spawned: novice mage The monster species that never randomly spawned: giant jelly bee The monster species that never randomly spawned: Inuki The monster species that never randomly spawned: cursed warp patch The monster species that never randomly spawned: Kristin's soft sneaker The monster species that never randomly spawned: ballistic turret The monster species that never randomly spawned: pretty buzzing nymph The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 10) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 20) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 9) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 18) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 10) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 8) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 26) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 5) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 2) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: helm of starvation (guzzle helmet) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 10) Next attribute increase check would have come at turn 1089 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (192) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...