Heliokopis, neutral male gnomish Wizard ------ |....| |f..$. |@...| |....| ----+- [Heliokopi the Evoker] St4 Dx16 Co13 In22 Wi9 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 199 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 86% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26213 Monster spawn increase reached its maximum at turn 47100 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 445970 The monster class that cannot be genocided was kobold The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: acolyte mummy (freq bonus 3) The monster species that spawned more often: gore bearer (freq bonus 4) The monster species that spawned more often: red force fungus (freq bonus 6) The monster species that spawned more often: quill bear (freq bonus 8) The monster species that spawned more often: keter sephirah (freq bonus 6) The monster species that spawned more often: lethe colony (freq bonus 4) The monster species that spawned more often: Bundle Tree (freq bonus 5) The monster species that spawned more often: big black unicorn (freq bonus 4) The monster species that spawned more often: sentient mochi (freq bonus 3) The monster species that spawned more often: skeletal rat (freq bonus 5) The monster species that spawned more often: high orc captain (freq bonus 5) The monster species that spawned more often: steel weevil (freq bonus 12) The monster species that spawned more often: ruby growth (freq bonus 2) The monster species that spawned more often: Little Marie (freq bonus 3) The monster species that spawned more often: heavily cursed turret (freq bonus 3) The monster species that spawned more often: moldy force fungus (freq bonus 2) The monster species that spawned more often: small group kobold (freq bonus 2) The monster species that spawned more often: monster lizard (freq bonus 6) The monster species that spawned more often: rock lizard (freq bonus 4) The monster species that spawned more often: boring dragon (freq bonus 4) The monster species that never randomly spawned: wood elf shaman The monster species that never randomly spawned: lord of the rings elf The monster species that never randomly spawned: pesky brain eater The monster species that never randomly spawned: Prostetnik Vogon Jeltz The monster species that never randomly spawned: fox The monster species that never randomly spawned: teamkiller The monster species that never randomly spawned: crystal patch The monster species that never randomly spawned: fire archer The monster species that never randomly spawned: sucker warp fungus The monster species that never randomly spawned: plutonium imp The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 7) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 46) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 215) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 2) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 8) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 7) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 6) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 13) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: extreme power (turquoise) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: glass arrow trap (freq bonus 9) Next attribute increase check would have come at turn 358 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1015) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...