Heliokopis, neutral male gnomish Wizard -------- |.....f| |..k.@.| |......| |....... ---+---- [Heliokopi the Evoker] St4 Dx6 Co8 In14 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 71% Amulet drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42585 Monster spawn increase reached its maximum at turn 119495 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 307125 The monster class that cannot be genocided was worm The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: undead slave master (freq bonus 4) The monster species that spawned more often: petro mushroom (freq bonus 3) The monster species that spawned more often: green hag (freq bonus 6) The monster species that spawned more often: ice bear (freq bonus 8) The monster species that spawned more often: Selinger (freq bonus 12) The monster species that spawned more often: pack rat (freq bonus 18) The monster species that spawned more often: wrinkled growth (freq bonus 8) The monster species that spawned more often: blink (freq bonus 3) The monster species that spawned more often: permacloaker (freq bonus 16) The monster species that spawned more often: pale phalanx (freq bonus 10) The monster species that spawned more often: lock master (freq bonus 6) The monster species that spawned more often: green monster (freq bonus 4) The monster species that spawned more often: giant red dragonfly (freq bonus 3) The monster species that spawned more often: adult gray dragon (freq bonus 6) The monster species that spawned more often: Ruea's sneaker (freq bonus 8) The monster species that spawned more often: mad scientist (freq bonus 12) The monster species that spawned more often: ice lizard (freq bonus 3) The monster species that spawned more often: null force fungus (freq bonus 6) The monster species that spawned more often: lich (freq bonus 3) The monster species that spawned more often: petty blinking eye (freq bonus 6) The monster species that never randomly spawned: really dangerous force patch The monster species that never randomly spawned: dark gray force patch The monster species that never randomly spawned: porter tiger The monster species that never randomly spawned: hail master The monster species that never randomly spawned: Annika The monster species that never randomly spawned: black death The monster species that never randomly spawned: animated winter stiletto The monster species that never randomly spawned: adult gentleman The monster species that never randomly spawned: bannik The monster species that never randomly spawned: clefable The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 17) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 14) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 4) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 10) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 13) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 3) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 10) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 7) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 3) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 10) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 5) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 8) Next attribute increase check would have come at turn 1749 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (984) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...