Heliokopis, neutral male gnomish Wizard ------ ----------- |@f... .....(...[$| |..$.| | |...?. |....| |....| ----.- [Heliokopi the Evoker] St5 Dx10 Co10 In11 Wi9 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 69 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 137 Book drop chance was reduced to 97% Scroll drop chance was reduced to 81% Ring drop chance was reduced to 53% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46570 Monster spawn increase reached its maximum at turn 108780 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 84854 The monster class that cannot be genocided was nemese The monster class that was spawned more often: quadruped (freq bonus 3) The monster species that spawned more often: big bill (freq bonus 14) The monster species that spawned more often: wierdo terror (freq bonus 6) The monster species that spawned more often: incubus (freq bonus 5) The monster species that spawned more often: deadly frost (freq bonus 7) The monster species that spawned more often: Miss Youngdragon (freq bonus 5) The monster species that spawned more often: Miss House Worker (freq bonus 4) The monster species that spawned more often: camine spider (freq bonus 8) The monster species that spawned more often: aokabi (freq bonus 6) The monster species that spawned more often: frost monster (freq bonus 10) The monster species that spawned more often: young adult blood dragon (freq bonus 20) The monster species that spawned more often: archeologist (freq bonus 12) The monster species that spawned more often: voracious penetrator (freq bonus 8) The monster species that spawned more often: uber wing baddie (freq bonus 5) The monster species that spawned more often: fire muzzle (freq bonus 8) The monster species that spawned more often: arctic avenger (freq bonus 5) The monster species that spawned more often: attractive trove (freq bonus 16) The monster species that spawned more often: Fanny (freq bonus 10) The monster species that spawned more often: leader sentai (freq bonus 8) The monster species that spawned more often: cursing eye (freq bonus 14) The monster species that spawned more often: corroding turret (freq bonus 11) The monster species that never randomly spawned: Asmodeus The monster species that never randomly spawned: mirror growth The monster species that never randomly spawned: nighthawk The monster species that never randomly spawned: squirrel The monster species that never randomly spawned: porter black jelly The monster species that never randomly spawned: fake coins The monster species that never randomly spawned: strigoi The monster species that never randomly spawned: feat master The monster species that never randomly spawned: dark troll The monster species that never randomly spawned: black mamba The monster class that more likely to generate with musable stuff: turret The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 9) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 5) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 9) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 26) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 3) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 52) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 3) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 5) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 2) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 2) Next attribute increase check would have come at turn 419 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (524) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...