Heliokopis, neutral male gnomish Wizard ---------- |..{.....+ .......f.| |......@.| ---------- [Heliokopi the Evoker] St10 Dx15 Co23 In21 Wi10 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 22 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 96% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 56% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33636 Monster spawn increase reached its maximum at turn 47583 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 8040648 The monster class that cannot be genocided was nymph The monster class that was spawned more often: wraith (freq bonus 4) The monster species that spawned more often: crunchy warp patch (freq bonus 7) The monster species that spawned more often: supreme lich (freq bonus 12) The monster species that spawned more often: water force fungus (freq bonus 7) The monster species that spawned more often: huge girl (freq bonus 14) The monster species that spawned more often: bearded gargoyle (freq bonus 6) The monster species that spawned more often: difficult sword fighter (freq bonus 8) The monster species that spawned more often: warping ufo part (freq bonus 7) The monster species that spawned more often: moonbridge mage (freq bonus 6) The monster species that spawned more often: wrinkled growth (freq bonus 5) The monster species that spawned more often: Moving Twitch (freq bonus 7) The monster species that spawned more often: Arucueid Bruenstud (freq bonus 12) The monster species that spawned more often: phase mold (freq bonus 12) The monster species that spawned more often: pustulent mushroom (freq bonus 12) The monster species that spawned more often: pit viper (freq bonus 16) The monster species that spawned more often: conjurer (freq bonus 6) The monster species that spawned more often: sky drake (freq bonus 6) The monster species that spawned more often: Inspector Kchief (freq bonus 5) The monster species that spawned more often: wormwood (freq bonus 12) The monster species that spawned more often: karmic dragon (freq bonus 16) The monster species that spawned more often: small orangutan (freq bonus 7) The monster species that never randomly spawned: static blob The monster species that never randomly spawned: topless nurse The monster species that never randomly spawned: barbie The monster species that never randomly spawned: thick jumping jellyfish The monster species that never randomly spawned: special kobold lord The monster species that never randomly spawned: analgesic colony The monster species that never randomly spawned: giant brown bear The monster species that never randomly spawned: petty battle girl The monster species that never randomly spawned: agent black spore The monster species that never randomly spawned: gazer larva The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 14) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 93) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 18) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 28) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 2) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 13) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 7) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 10) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 11) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 4) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 5) Next attribute increase check would have come at turn 379 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (143) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...