Heliokopis, neutral male gnomish Wizard ----------- |...@f..... |...%.....| |........$- |.........| --+-------- [Heliokopi the Evoker] St8 Dx18 Co12 In21 Wi9 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 85% chance Ring drop chance was reduced to 81% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 96% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8749 Monster spawn increase reached its maximum at turn 25368 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1362946 The monster class that cannot be genocided was golem The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: domestic nymph (freq bonus 4) The monster species that spawned more often: volt force fungus (freq bonus 8) The monster species that spawned more often: luxury yacht (freq bonus 20) The monster species that spawned more often: army ant (freq bonus 4) The monster species that spawned more often: high fungus (freq bonus 8) The monster species that spawned more often: psycho nymph (freq bonus 12) The monster species that spawned more often: dune beast (freq bonus 8) The monster species that spawned more often: supercop (freq bonus 6) The monster species that spawned more often: crap teacher (freq bonus 10) The monster species that spawned more often: tickle eel (freq bonus 3) The monster species that spawned more often: fanatician (freq bonus 3) The monster species that spawned more often: creeping mithril coins (freq bonus 4) The monster species that spawned more often: nastinator (freq bonus 6) The monster species that spawned more often: maelstorm (freq bonus 13) The monster species that spawned more often: static charge (freq bonus 6) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 7) The monster species that spawned more often: dream force fungus (freq bonus 14) The monster species that spawned more often: Azathoth, the Daemon Sultan (freq bonus 6) The monster species that spawned more often: maelstrom (freq bonus 8) The monster species that spawned more often: weezing (freq bonus 3) The monster species that never randomly spawned: leather golem The monster species that never randomly spawned: tool trove The monster species that never randomly spawned: rock troll The monster species that never randomly spawned: odorous girl The monster species that never randomly spawned: millenum The monster species that never randomly spawned: wereflyfish The monster species that never randomly spawned: Anja's sneaker The monster species that never randomly spawned: large weapon trove The monster species that never randomly spawned: jubjub bird The monster species that never randomly spawned: activistor The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 22) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 35) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 17) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 9) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 11) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 6) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 8) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 8) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 43) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 86) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 2) Next attribute increase check would have come at turn 777 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (579) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...