Heliokopis, neutral male gnomish Wizard --+-- |.(.| ..$}| |Z..f |.}@| ----- [Heliokopi the Evoker] St8 Dx9 Co10 In9 Wi9 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 138 Monsters only dropped their musable items with 22% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42640 Monster spawn increase reached its maximum at turn 95780 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2297786 The monster class that cannot be genocided was rodent The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: nightmare troll (freq bonus 48) The monster species that spawned more often: pile of flying coins (freq bonus 6) The monster species that spawned more often: pile of kryptonite coins (freq bonus 24) The monster species that spawned more often: faithful (freq bonus 14) The monster species that spawned more often: minor mind flayer (freq bonus 6) The monster species that spawned more often: clockwork dwarf (freq bonus 12) The monster species that spawned more often: Iggy (freq bonus 20) The monster species that spawned more often: acidic mold (freq bonus 5) The monster species that spawned more often: reality weaver (freq bonus 8) The monster species that spawned more often: Mailie's beguiling sneaker (freq bonus 16) The monster species that spawned more often: stalking poison lichen (freq bonus 5) The monster species that spawned more often: gore stalk (freq bonus 6) The monster species that spawned more often: loonite (freq bonus 12) The monster species that spawned more often: giant scorpion (freq bonus 6) The monster species that spawned more often: vampiric stalk (freq bonus 14) The monster species that spawned more often: night clan (freq bonus 16) The monster species that spawned more often: Lady Tokimi (freq bonus 5) The monster species that spawned more often: snow impacter (freq bonus 8) The monster species that spawned more often: Andreas (freq bonus 10) The monster species that spawned more often: elven mage (freq bonus 6) The monster species that never randomly spawned: nautilus neer-do-well The monster species that never randomly spawned: Undead Kop The monster species that never randomly spawned: great wyrm of perplexity The monster species that never randomly spawned: arena rubber The monster species that never randomly spawned: snowball thrower The monster species that never randomly spawned: forge giant The monster species that never randomly spawned: magenta draconian The monster species that never randomly spawned: yellow beetle The monster species that never randomly spawned: undead samurai The monster species that never randomly spawned: 42 trove The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 7) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 4) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 134) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 160) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 11) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 3) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 14) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 2) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 55) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 8) Next attribute increase check would have come at turn 206 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (442) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...