Heliokopis, neutral male gnomish Wizard --------- -{@f....| ..........| |..........| |.........:| |..........| ----------.- [Heliokopi the Evoker] St14 Dx15 Co14 In25 Wi10 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 140 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32584 Monster spawn increase reached its maximum at turn 70604 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 53214 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: bat swarm (freq bonus 18) The monster species that spawned more often: stun trove (freq bonus 4) The monster species that spawned more often: mummified servant (freq bonus 12) The monster species that spawned more often: singing happy drunk (freq bonus 8) The monster species that spawned more often: ice fungus (freq bonus 4) The monster species that spawned more often: pirate (freq bonus 8) The monster species that spawned more often: Desiree (freq bonus 3) The monster species that spawned more often: chunneler (freq bonus 10) The monster species that spawned more often: Keystone Inspector (freq bonus 5) The monster species that spawned more often: Olog-hai thief (freq bonus 6) The monster species that spawned more often: white beetle (freq bonus 20) The monster species that spawned more often: night orc (freq bonus 4) The monster species that spawned more often: astral hound (freq bonus 10) The monster species that spawned more often: smart penetrator (freq bonus 10) The monster species that spawned more often: slimy patch (freq bonus 14) The monster species that spawned more often: spore fungus (freq bonus 4) The monster species that spawned more often: glowing patch (freq bonus 8) The monster species that spawned more often: confusion trove (freq bonus 4) The monster species that spawned more often: wooden mushroom (freq bonus 5) The monster species that spawned more often: chest mimic (freq bonus 7) The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: crunchy growth The monster species that never randomly spawned: flying leocrotta The monster species that never randomly spawned: porter secret car The monster species that never randomly spawned: sexy asian lady The monster species that never randomly spawned: greater owlbear The monster species that never randomly spawned: whirlwind The monster species that never randomly spawned: antisocial woman The monster species that never randomly spawned: Sunali's hiking boot The monster species that never randomly spawned: electric grue The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 6) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 3) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 13) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 3) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 29) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 94) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 41) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 78) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 9) Next attribute increase check would have come at turn 252 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (765) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...