Heliokopis, neutral male gnomish Wizard ------------ |........@.| ..........f- |..........| . ------------ [Heliokopi the Evoker] St15 Dx16 Co14 In22 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 41% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19129 Monster spawn increase reached its maximum at turn 48986 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1151712 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: ramming wall (freq bonus 10) The monster species that spawned more often: drow sniper (freq bonus 6) The monster species that spawned more often: airi (freq bonus 4) The monster species that spawned more often: pooka (freq bonus 4) The monster species that spawned more often: Nino (freq bonus 10) The monster species that spawned more often: water mold (freq bonus 8) The monster species that spawned more often: voracious bug (freq bonus 10) The monster species that spawned more often: watch leader (freq bonus 7) The monster species that spawned more often: river giant (freq bonus 8) The monster species that spawned more often: Racemicron, Prince of Acid and Melting (freq bonus 2) The monster species that spawned more often: weremindflayer (freq bonus 2) The monster species that spawned more often: air death (freq bonus 4) The monster species that spawned more often: god-forsaken bitch (freq bonus 2) The monster species that spawned more often: six-headed hydra (freq bonus 3) The monster species that spawned more often: growlithe (freq bonus 14) The monster species that spawned more often: lava mold (freq bonus 4) The monster species that spawned more often: old stone dragon (freq bonus 10) The monster species that spawned more often: baby blue dragon (freq bonus 14) The monster species that spawned more often: giant clear jellyfish (freq bonus 5) The monster species that spawned more often: ekans (freq bonus 4) The monster species that never randomly spawned: sue warp patch The monster species that never randomly spawned: sticky warp patch The monster species that never randomly spawned: screaming spirit The monster species that never randomly spawned: pretty water nymph The monster species that never randomly spawned: gray colony The monster species that never randomly spawned: star dragon The monster species that never randomly spawned: Antonia's leather pump The monster species that never randomly spawned: bright violet colony The monster species that never randomly spawned: shadow gazer The monster species that never randomly spawned: Sauron the Imprisoned The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 14) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 20) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 19) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 6) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 18) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 18) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 10) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 5) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 5) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 29) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 5) Next attribute increase check would have come at turn 480 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (392) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...