Heliokopis, neutral male gnomish Wizard -------- |..$@... |...f..| |......| |......| |......| -------- [Heliokopi the Evoker] St9 Dx12 Co15 In12 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? What do you want to drink? [fgh or ?*] Never mind. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 204 Tool identification only worked 5 times out of 26 Monsters only dropped their musable items with 94% chance Wand drop chance was reduced to 70% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37300 Monster spawn increase reached its maximum at turn 61697 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 317688 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: ant or other insect (freq bonus 4) The monster species that spawned more often: morlock (freq bonus 6) The monster species that spawned more often: sand warrior (freq bonus 18) The monster species that spawned more often: nix (freq bonus 24) The monster species that spawned more often: TGWTG (freq bonus 20) The monster species that spawned more often: frenzied hell spawn (freq bonus 6) The monster species that spawned more often: viper scopion (freq bonus 6) The monster species that spawned more often: ghoul lord (freq bonus 8) The monster species that spawned more often: leopard dress prostitute (freq bonus 6) The monster species that spawned more often: mortai (freq bonus 9) The monster species that spawned more often: extreme psycho guard (freq bonus 12) The monster species that spawned more often: horadrim ancient (freq bonus 7) The monster species that spawned more often: sudden appearer (freq bonus 14) The monster species that spawned more often: fazor rubber (freq bonus 7) The monster species that spawned more often: blue snake (freq bonus 5) The monster species that spawned more often: glowing warp fungus (freq bonus 5) The monster species that spawned more often: duergar warrior (freq bonus 14) The monster species that spawned more often: full-plated lich (freq bonus 14) The monster species that spawned more often: tough trove (freq bonus 8) The monster species that spawned more often: vulnerator gnome (freq bonus 10) The monster species that spawned more often: batman (freq bonus 10) The monster species that never randomly spawned: magma vortex The monster species that never randomly spawned: Detective Kommissioner The monster species that never randomly spawned: secret car The monster species that never randomly spawned: young cyan dragon The monster species that never randomly spawned: kobold warrior The monster species that never randomly spawned: radiant mushroom The monster species that never randomly spawned: skeleton fish The monster species that never randomly spawned: breton The monster species that never randomly spawned: blake stone jelly The monster species that never randomly spawned: holy roller coaster The monster class that always generated with extra speed: lizard The monster class that more likely to generate with musable stuff: ghost The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 45) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 23) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 21) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 15) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 20) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 11) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 6) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 6) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 11) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 2) The RNG hath decreed that this item was always generated cursed: amulet of change (square) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 2) Next attribute increase check would have come at turn 897 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (778) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...