Heliokopis, neutral male gnomish Wizard -------.-- |......... |........| |..{..f..+ .....@d..| ---------- [Heliokopi the Evoker] St9 Dx9 Co11 In11 Wi10 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 11 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 47% chance Amulet drop chance was reduced to 86% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 53% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29252 Monster spawn increase reached its maximum at turn 71955 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 518571 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: sand mite (freq bonus 10) The monster species that spawned more often: blast dream turret (freq bonus 6) The monster species that spawned more often: super enemy (freq bonus 6) The monster species that spawned more often: wallaby (freq bonus 12) The monster species that spawned more often: old orange dragon (freq bonus 6) The monster species that spawned more often: solar creeper (freq bonus 6) The monster species that spawned more often: decayed stalk (freq bonus 6) The monster species that spawned more often: exeggutor (freq bonus 18) The monster species that spawned more often: aunt of Amy's brother (freq bonus 14) The monster species that spawned more often: blue dragon (freq bonus 14) The monster species that spawned more often: real energy hound (freq bonus 16) The monster species that spawned more often: diseased rat (freq bonus 9) The monster species that spawned more often: Keystone Inspector (freq bonus 9) The monster species that spawned more often: undead chevalier (freq bonus 6) The monster species that spawned more often: selenite butcher (freq bonus 10) The monster species that spawned more often: bright violet patch (freq bonus 16) The monster species that spawned more often: discharger eye (freq bonus 9) The monster species that spawned more often: hole mushroom (freq bonus 6) The monster species that spawned more often: Sheorogath (freq bonus 12) The monster species that spawned more often: undead permamimic (freq bonus 12) The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: Anti-Elbereth Administrator The monster species that never randomly spawned: The Grand Lunar The monster species that never randomly spawned: real disintegration hound The monster species that never randomly spawned: Mister Blackman The monster species that never randomly spawned: Tulani The monster species that never randomly spawned: sand barrier The monster species that never randomly spawned: giant rockfish The monster species that never randomly spawned: dark grue The monster species that never randomly spawned: gorgon fly The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: tidal wave (tolkienian) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 7) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 79) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 14) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 18) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 33) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 59) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 7) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 3) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 14) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 9) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 95) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 8) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 80) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 2) Next attribute increase check would have come at turn 1950 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (457) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...