Heliokopis, neutral male gnomish Wizard ------------ .........f@| |..........| +..........| |........$.| |..........| +..........| ----------.- [Heliokopi the Evoker] St5 Dx10 Co11 In7 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 16 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 17 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 63% Ring drop chance was reduced to 80% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43441 Monster spawn increase reached its maximum at turn 85966 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1893888 The monster class that cannot be genocided was wraith The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 40) The monster species that spawned more often: enormous rat (freq bonus 12) The monster species that spawned more often: Digging Mage (freq bonus 6) The monster species that spawned more often: cannon golem (freq bonus 6) The monster species that spawned more often: russian lycanthrope (freq bonus 4) The monster species that spawned more often: glib vortex (freq bonus 4) The monster species that spawned more often: big trapper (freq bonus 9) The monster species that spawned more often: supreme kobold commander (freq bonus 4) The monster species that spawned more often: moldy colony (freq bonus 8) The monster species that spawned more often: monkey head (freq bonus 6) The monster species that spawned more often: pale colony (freq bonus 10) The monster species that spawned more often: adventurer mold (freq bonus 10) The monster species that spawned more often: frogman guide (freq bonus 8) The monster species that spawned more often: shadow centipede (freq bonus 8) The monster species that spawned more often: aether vortex (freq bonus 12) The monster species that spawned more often: gazer horror (freq bonus 3) The monster species that spawned more often: steam troglodyte (freq bonus 5) The monster species that spawned more often: magic warp fungus (freq bonus 4) The monster species that spawned more often: crashing ufo part (freq bonus 5) The monster species that spawned more often: large item trove (freq bonus 8) The monster species that never randomly spawned: cerulean fungus The monster species that never randomly spawned: Laziness The monster species that never randomly spawned: mean nurse The monster species that never randomly spawned: absent colony The monster species that never randomly spawned: Demogorgon The monster species that never randomly spawned: giant raccoon The monster species that never randomly spawned: emperor onsen penguin The monster species that never randomly spawned: water dolphin The monster species that never randomly spawned: psycho turret The monster species that never randomly spawned: law drake The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 66) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 79) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 4) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 3) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 5) Next attribute increase check would have come at turn 925 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (46) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...